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Open Source

Indie Pay-What-You-Want Bundle Reaches $1 Million 238

Spinnacre writes "The week-long Humble Indie Bundle, a pay-what-you-feel-adequate promotion, reached a million dollars in total contributions with just 50 minutes of sale time remaining. For a minimum price of a penny, gamers could get DRM-free downloads for World of Goo, Gish, Aquaria, Lugaru, Penumbra: Overture, and Samorost 2. The bundle gained great success immediately after being featured on sites such as Ars Technica and Slashdot for followup blog posts about game piracy and multi-platform gaming." According to this tweet from Steve Swink, the milestone means that several games will release their source code. In fact Wolfire is in the process of creating a public source code repository for Lugaru; Aquaria, Gish, and Penumbra: Overture are also due to be opened up within the next week.

Comment Re:Woot. I'm in for $10 - Devs 100% (Score 1) 290

Likewise. I paid $10 - Devs 100% although I do realize that the bundle is worth far more. It was an unplanned purchase on my part. Lots of expenses this month. I would have gladly shelled out $30-$40 if this was an on-going offer instead of just several days. I have a feeling a number of people share my sentiments. In any case, the experiment appears to be a smashing success, in terms of demonstrating that this is a workable business model and that a number of people want to see more quality games on Linux.

Sci-Fi

Don't Talk To Aliens, Warns Stephen Hawking 1015

Megaport writes "Promoting his new series on the Discovery channel, Stephen Hawking has given an interview to the Times in which 'he has suggested that extraterrestrials are almost certain to exist but that instead of seeking them out, humanity should be doing all that it can to avoid any contact.' He says, 'I imagine they might exist in massive ships, having used up all the resources from their home planet. Such advanced aliens would perhaps become nomads, looking to conquer and colonize whatever planets they can reach. ... If aliens ever visit us, I think the outcome would be much as when Christopher Columbus first landed in America, which didn't turn out very well for the Native Americans.' Personally, I've always thought that the indigenous people of the world really had no chance to avoid contact here on such a small planet, but is hiding under our collective bed an option for humanity in the wider galaxy?"
First Person Shooters (Games)

DarkPlaces Dev Forest Hale Corrects Nexuiz GPL Stance 131

Time Doctor writes "There has been a lot of information going around about Nexuiz, the GPL, and what the Nexuiz leadership has done. A new interview has gone up with DarkPlaces developer Forest Hale to set things straight. Quoting: 'The original plan was to contact every developer and relicense the Nexuiz 2.5.2 GPL gamecode sources for this title, to ensure authentic gameplay and return some important features to the community for the benefit of everyone. However this gamecode re-licensing attempt did not go well; with the former developers making claims of violations there was no choice but to re-implement the gamecode from scratch on non-GPL sources. As a result there will be no ongoing code contributions back to the community, and the gameplay may differ more than originally planned. This is a very unfortunate outcome but has no significant impact on development. To make this perfectly clear – the game is being reimplemented from scratch; all they share is a name.'"
Classic Games (Games)

The Unsung Heroes of PC Gaming History 325

An anonymous reader writes "The history of PC gaming is littered with many well-known and highly regarded titles, but what about the titles you mightn't have heard of? This list of the top games in the history of the PC includes the usual suspects, such as Half-Life and Doom, but also some often overlooked PC games including such classics as Elite, the space trading RPG developed in 1984 by two college friends from Cambridge for the Acorn and BB Micro systems. The game used a truly elegant programming hack to create over 200 different worlds to explore while using 32kb of memory, all with 3D wireframes. Also in the list is Robot War, which required players to actually code the participants, and one of the first online multiplayer RPGs, Neverwinter Nights, which introduced many of the developer and user behaviors, such as custom guilds, that have made modern RPGs so popular." What's your favorite classic game that always gets overlooked in these kinds of lists? My vote goes for Star Control 2.
First Person Shooters (Games)

Nexuiz Founder Licenses It For Non-GPL Use 246

King InuYasha writes "Nexuiz founder Lee Vermuelen, along with several other core developers, have licensed the Nexuiz name, Nexuiz.com domain, and DarkPlaces engine to Illfonic in a deal to get Nexuiz on consoles. However, the kink is that the engine has been licensed for non-GPL usage. That is, Illfonic has no intention of contributing their code back to the main GPL Nexuiz project. As a result, Nexuiz has been forked into a new project called Xonotic. While the main Nexuiz site doesn't mention that Illfonic has no intention of contributing back, the Xonotic project FAQ explains what's going on. Additionally, the Xonotic project states that Illfonic 'may be in violation of the GPL as most contributors to the Nexuiz codebase have not relicensed their work for inclusion in a closed-source project.'"
Security

What Free Antivirus Do You Install On Windows? 896

Techman83 writes "After years of changing between AVG Free + Avast, it's coming time to find a new free alternative for friends/relatives who run Windows. AVG and Avast have been quite good, but are starting to bloat out in size, and also becoming very misleading. Avast recently auto updated from 4.8 to 5 and now requires you to register (even for the free version) and both are making it harder to actually find the free version. Is this the end of reasonable free antivirus, or is there another product I can entrust to keep the 'my computer's doing weird things' calls to a minimum?"
Open Source

Licensing an Abandonware Game? 148

WolverineOfLove writes "I'm recreating a 1980s abandonware game with copyrights that have been seemingly unused for the past 18 years. The situation is detailed further in a Slashdot journal entry I just wrote, but in short: Is it worth dealing with all the copyrights and paying money if I want to recreate an abandonware title as an open source game? I know there are legal implications to certain decisions I might make, but there is a real possibility that this game's copyright holder will do nothing with the rights, and I'd much prefer preserving it for others than letting it fade away."
Piracy

Ubisoft's Authentication Servers Go Down 634

ZuchinniOne writes "With Ubisoft's fantastically awful new DRM you must be online and logged in to their servers to play the games you buy. Not only was this DRM broken the very first day it was released, but now their authentication servers have failed so absolutely that no-one who legally bought their games can play them. 'At around 8am GMT, people began to complain in the Assassin's Creed 2 forum that they couldn't access the Ubisoft servers and were unable to play their games.' One can only hope that this utter failure will help to stem the tide of bad DRM."
Java

After Learning Java Syntax, What Next? 293

Niris writes "I'm currently taking a course called Advanced Java Programming, which is using the text book Absolute Java, 4th edition, by Walter Savitch. As I work at night as a security guard in the middle of nowhere, I've had enough time to read through the entire course part of the book, finish all eleven chapter quizzes, and do all of the assignments within a month, so all that's left is a group assignment that won't be ready until late April. I'm trying to figure out what else to read that's Java related aside from the usual 'This is how to create a tree. This is recursion. This is how to implement an interface and make an anonymous object,' and wanted to see what Slashdotters have to suggest. So far I'm looking at reading Beginning Algorithms, by Simon Harris and James Ross."
Graphics

How To Play HD Video On a Netbook 205

Barence writes with some news to interest those with netbooks running Windows: "Netbooks aren't famed for their high-definition video playing prowess, but if you've got about $10 and a few minutes going spare, there is a way to enjoy high-definition trailers and videos on your Atom-powered portable. You need three things: a copy of Media Player Classic Home Cinema, CoreCodec's CoreAVC codec, and some HD videos encoded in AVC or h.264 formats. This blog takes you through the process."
Software

The Final Release of Apache HTTP Server 1.3 104

Kyle Hamilton writes "The Apache Software Foundation and the Apache HTTP Server Project are pleased to announce the release of version 1.3.42 of the Apache HTTP Server ('Apache'). This release is intended as the final release of version 1.3 of the Apache HTTP Server, which has reached end of life status There will be no more full releases of Apache HTTP Server 1.3. However, critical security updates may be made available."
Science

Why Time Flies By As You Get Older 252

Ant notes a piece up on WBUR Boston addressing theories to explain the universal human experience that time seems to pass faster as you get older. Here's the 9-minute audio (MP3). Several explanations are tried out: that brains lay down more information for novel experiences; that the "clock" for nerve impulses in aging brains runs slower; and that each interval of time represents a diminishing fraction of life as we age.

ReactOS Being Rewritten, Gets Wine Infusion 387

xlotlu writes "ReactOS was meant as a free and open-source operating system, binary-compatible with Microsoft Windows. But after 11 years in development it never reached a satisfactory level of usability. Due to lack of developers, reimplementing the Win32 subsystem proved to be a much too complex task, holding the project back. Given the deficiencies of the current implementation, developer Aleksey Bragin decided to rewrite it from scratch, drawing heavily from the Wine project. Bragin's announcement on the ReactOS mailing list makes a compelling argument for this decision."

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