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Comment Re:And Futurama (Score 0, Redundant) 753

Peter: Well unfortuantely Lois, there's just no more room on the schedule. We just gotta accept the fact that FOX has to make room for terrific shows like Dark Angel, Titus, Undeclared, Action, That 80's Show, Wonder Falls, Fast Lane, Andy Richter Controls The Universe, Skin, Girl's Club, Cracking Up, The Pitts, Firefly, Get Real, Freaky Links, Wanda At Large, Costello, The Lone Gunman, A Minute with Stan Hooper, Normal Ohio, Pasadena, Harsh Realm, Keen Eddy, The Street, American Embassy, Cedric The Entertainer, The Tick, Louie, And Greg The Bunny....

Lois: Is there no hope?

Peter: Well I suppose if ALL those shows go down the tubes we might have a shot.

Comment Re:are you crazy? (Score 1) 268

Question: How high does one have to go before hitting the water is pretty much the same as hitting the concrete anyway? I'm too tired to do the math.

What happens if the engine sucks up some floating detritus and jams? Food for thought.

Comment Re:A range of 300 km? (Score 1) 268

I can see a use for this in some fields, such as welding or repairs on oil derricks or the sides of larger ships, or even painting/cleaning of cruise liners. Of course, this is all dependant on how fine the control is, and the device's ability to hover in one place in heavier seas.

Sure would beat having to climb over and attach yourself to the side of something, and this could certainly get to tighter places than a helicopter. And think about the possibilities of sea rescue, being able to lift people to a helicopter rather than having to hoist them up -- though I'm not sure how much weight one of these things can lift. I certainly wouldn't want someone who wasn't really, really good at piloting one to try to get themselves up to a hovering rescue helicopter, what with the possibility of overshot... ok, maybe that particular application isn't such a good idea.

Comment Re:Hopefully there's a silver lining (Score 1) 498

Yeah, sorry, overreaction on my part.

For the most part, I'd agree with you -- EULAs are really annoying in that regard, and if it were just someone who bought the game without realizing that you needed an online account or something, I'd say that they should have every right to return it, and that's generally difficult or impossible.

However, in WoW's case, they are given a month to connect free with purchase of the game, then are required to decide if they wish to continue playing, all with consenting to the ToS when playing. I don't think it would be right to accept the ToS, pay (and play) for three months, and then complain that you didn't really want to agree to the ToS.

But like I said, in general, I agree with ToS being overly draconian and leaving the software purchaser with limited recourse, and backing them into a corner.

Comment Re:Contract law isn't the problem here (Score 1) 498

The law is far from black and white, otherwise lawyers would be out of business. :)

In this case, however, there is a slight difference. In the MDY vs. Blizzard case, it was established that Warden was a measure used to protect intellectual property (Allowing or disallowing access to it based on a certain set of conditions), which was then circumvented, changed by the owner and then circumvented again. This is a pretty clear-cut violation of section A.

I'm not as familiar with the Lexmark case, and unfortunately don't have time to read it in-depth at the moment from the Ars link you provided. However, as I understand it from a brief overview, Lexmark couldn't clain that the ink loading program was blocking access to the printing engine because the printing engine's entire code was loaded into local memory -- you were buying the printer, which came with the engine, and the ink loading code simply was a method to access it.

If you were to modify the Blizzard case into the same situation as the Lexmark case, it would have to be something more along the lines of WoW being a single-player game, with all the data, scripts, interactions, dungeons, maps and situations loaded into the local memory, and WoW being a Client that only reads that data (with Warden just being the connector between the client and the "gameplay experience". If Glider offered another way to access this data and play the game in this way, duplicating the functionality of the client, there wouldn't be a case. How do I know? Because it's was actually explained as such in the case briefing, with specific wording to say that the court didn't find access to on-drive materials, objects, models etc in this way a violation of said law (Blizzard originally claimed this, if I recall, but dropped that claim when the court found against it -- I think specifically citing the Lexmark case, though I may be mis-remembering that particular detail).

Sure, you can argue interpretation, but that's the judges' job. Reading through the actual briefing, he was very clear in exactly why the law applied in this case as opposed to other cases. They proved that the work was protected under 17 USC 1201 (as in the Lexmark Case, where they proved that the engine was copyrighted work), they proved that Warden was designed to protect that copyrighted, on-server work from unauthorized access (As I understand it, unlike the ink loading program, which was deemed a method of access to engine code that was purchased with the printer where fair use applied -- please correct me if I'm wrong there). They showed that Blizzard's terms of service revoked the right of access to anyone that used Bots, and that you may be buying the software and objects on your local machine, you are buying ACCESS to the server "gameplay experience". They then proved that Glider was not only designed to circumvent that protection, but then knowingly (through discovery) was changed to circumvent it again once Warden was changed to protect against Glider (that part is one of the key points of the DMCA portion of the case), and therefore Glider violated that section DMCA.

Arguing against it using interpretation is like arguing that 2+2=5 because you interpret 2 as 2.5. It's probably not going to get you too far. :) You may not like it, but it's hard to form a coherent argument against that specific reasoning.

Comment Re:Contract law isn't the problem here (Score 1) 498

As posted elsewhere in the thread (emphasis added):

17 USC 1201
(2) No person shall manufacture, import, offer to the public, provide, or otherwise traffic in any technology, product, service, device, component, or part thereof, that--
(A) is primarily designed or produced for the purpose of circumventing a technological measure that effectively controls access to a work protected under this title;
(B) has only limited commercially significant purpose or use other than to circumvent a technological measure that effectively controls access to a work protected under this title; or
(C) is marketed by that person or another acting in concert with that person with that person's knowledge for use in circumventing a technological measure that effectively controls access to a work protected under this title.

Warden controls access to the online portion of WoW (a copyrighted work) by checking to see if cheat programs are running and refusing access to WoW if it detects any. Glider is such a program that has, in the past, been blocked by Warden. Glider was updated to circumvent this access control.

Much of the DMCA portion of the case revolved around whether Blizzard's WoW was protected by this law. The court found that it was in the same way (essentially) as artistic license.

Comment Re:Hopefully there's a silver lining (Score 1) 498

Perhaps if it was just the once. But, you're going to go for an argument in court that says that not only was your brother/sister/nephew/cousin clicked the agreement there, but also signed up for the account for you and agreed to the ToS there, pays your credit card bill every month (or buys you time cards) with the ToS agreed to, and was there to click the "agree" button every time a patch came up?

But the issue here is not so much that each individual user agreed to the contract (I suppose MDY could fight individually for each user that used Glider did not "see" the EULA, and the EULA warning that the CEO gave on his website that bots are not allowed by the ToS), but that MDY provided a method to circumvent the contract between Blizzard and Player. That's covered in tort law, if I'm correct (but IANAL).

Comment Re:Hopefully there's a silver lining (Score 1) 498

I wasn't aware that slashdot postings needed to follow proper APA citation formatting standards, being that it's SLASHDOT, and that it's generally bitched about on here how Microsoft ToS and EULAS are legally binding contracts. However, since you asked so lazily:

All references from http://www.mmoglider.com/Legal/trialorder_jan28.pdf.

Page 13:

When Donnelly first introduced Glider, he read the Blizzard End User License Agreement ("EULA") and Terms of Use Agreement ("TOU"). These contracts did not at the time expressly prohibit bots. They did prohibit cheats and hacks, but Donnelly did not view Glider as a cheat or a hack because it did not modify any WoW code. By November of 2005, however, Donnelly understood that the use of Glider by his customers was a breach of their contracts with Blizzard.

Page 14-15:

To establish MDY's liability for tortious interference, Blizzard was required to prove that (1) a valid contractual relationship existed between Blizzard and its customers, (2) MDY knew of the relationship, (3) MDY intentionally and improperly interfered in the relationship and caused a breach or termination of the relationship, and (4) Blizzard was damaged as a result. See Antwerp Diamond Exch. of Am., Inc. v. Better Bus. Bur. of Maricopa County, Inc., 637 P.2d 733, 740 (Ariz. 1981); Wagenseller v. Scottsdale Mem'l Hosp., 710 P.2d 1025, 1043 (Ariz. 1985) (en banc), superseded in other respects by A.R.S. 23-1501. The Court found that each of these elements has been satisfied. See Dkt. #82 at 22-26. For Donnelly to be personally liable for MDY's tortious interference, the Court concludes that Donnelly must have known that MDY was engaging in tortious interference. Donnelly does not dispute that a valid contractual relationship existed between Blizzard and its customers. Donnelly clearly knew of the relationship - he read the contracts. Since at least November 2005, Donnelly knew that MDY was intentionally interfering with that contractual relationship by inducing its customers to breach the TOU. And, as the finding of fact set forth above demonstrate, Blizzard has been damaged by Glider.

There are others in the briefing, I just thought those two were pretty blinding examples for those that can do a touch of research.

Comment Re:Doesn't matter. (Score 1) 498

Bullshit. If Warden failed to detect ANY bots, despite being intended to do so, does that make ALL bots circumvention programs?

As the court finds it, if the bot is written and advertised to "remain undetected by Blizzard", and Warden, as a "reasonable measure of protection" (Again, as found by the court) is written to block it and it is changed specifically so that Warden can no longer see it, yes.

Blizzard is pretty specific in its ToS that no bots are allowed to be run to fully automate interaction with the game. Even their macro language is written so that timed events cannot be programmed directly in, and each action must have a specific keystroke to accompany it. Those rules are often bent, I think, by specific addons, but Glider took that to a whole new level, Blizzard decided that it wasn't allowed and blocked it, then glider changed so that it remained undetected and so Blizzard took them to court.

You may not like the decision, but that doesn't mean you can argue with what Blizzard states are the rules to play its game.

Comment Re:Contract law isn't the problem here (Score 1) 498

By breaking the terms of the ToS, under their contract with him Blizzard can only cut off his service and keep his money. They can't fine him $150,000 "per act of infringement", as is the case with the DMCA.

You know, it's funny.

I didn't read this anywhere in the actual legal briefing and the findings of the court (I tend to go to the source, rather than believe a compiled article -- looks like a good plan, in this case). The DMCA breaches were cited because of the way that MDY circumvented Warden(as established by the findings of the court, a measure of protection of intellectual property) to allow access to Blizzard's servers that were not with Blizzard's permission. I don't agree with the methods Blizzard used here entirely (IANAL -- but I do work for the court) but from what I read the court took an extensive look into the facts of the case and determined that it Glided DID, by the written wording of the DMCA, violate the DMCA's clause of reasonable protection to an electronic system.

The "fines" are based on civil liability for loss incurred by Blizzard (both quantifiable, such as tech time and development to code and change warden to detect glider, and unquantifiable, such as loss of customers and the over 500,000 complaints they received), as well as civil liability for violating tort law by helping customers of Blizzard break their contracts (the ToS). Yes, there are civil liabilities for this.

Whether or not you AGREE with the law has little impact as to whether it IS a law.

Comment Re:Hopefully there's a silver lining (Score 1) 498

When you have a level 80 hunter and warrior and mage, you may find that you'd really like to try out a shaman but the prospect of running through the 1-60 quests for the fourth time can get wearying.

There are legal ways to do this, that are covered by the ToS. Blizzard has publicly stated that you can multibox characters (even two on the same machine), and even use the Refer-a-friend program.

Glider, by its very nature, is against the ToS.

Comment Re:Hopefully there's a silver lining (Score 1) 498

Yes, this is my point exactly. Having a script run it though, /target , wait 1ms, repeat; fire at if it comes up. It can respond FAR faster than a human, and can effectively keep a good number of mobs in an area tagged. In an area with a lower spawn rate or with multiple glider accounts keeping it clean, it can be very hard for a legitimate player to gather things (or mob kills) they need.

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