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Comment Re:Color me unimpressed (Score 1) 108

From what it looks like, that project started out great, but then was infected with a bunch of anti-government types who insist on the private sector at all costs, even when it's clear to everyone that the private sector has no interest in doing what needs to be done and is just going to take money to sit on their asses.

Comment Re:We are the 30% (Score 1) 724

Apple isn't forbidding anything; you're perfectly free to not use their platform. What you're bitching about is that you want to use their platform AND have things your way.

Besides, if all those costs are so low, then why don't you start your own store on Android, and charge just 10%? I mean, if the costs are so cheap, then you should be raking in the dough.

Comment Re:We are the 30% (Score 1) 724

Niether Google Play nor Windows Marketplace nor Amazon nor RIM force all developers on their platform to give 30% of everything sold within their apps.

Google and Amazon require that, if you sell through their stores, you use their IAP solution, which does take 30%.

Apple has NOTHING TO DO with providing SkyDrive service to Microsoft's customers, yet they are demanding that Microsoft give them a 30% cut of it merely to have an app on their platform.

However, the issue here is that Microsoft wants preferential treatment. They are not arguing for Apple to drop that requirement for all developers.

Comment Re:We are the 30% (Score 1) 724

Microsoft's Windows Store for Windows 8 and Windows Phone 8 is much more open and better financially for developers than either iOS or Android?

This is only the case if developers get more total revenue out of Microsoft's stuff. Per unit costs might be lower, but if you barely ship any, it doesn't really matter.

Comment Re:We are the 30% (Score 1) 724

Google is NOT covering their Play Store costs with that one time $25 fee. Not even close.

Just like EVERYTHING else they do, it is subsidized by the money they make on advertising.

One for FAR less than the other. In which world does one choose the more expensive option with no benefit?

Because, as you have been told many times, that is not the case. The benefit is that one is much more likely to make money with a paid app on iOS than on Android. If you're not selling an app, then that's not a benefit you care about. But for many, many, many people out there, it is a benefit.

Just because YOU don't benefit from something doesn't mean others don't either. Thinking like that makes you an asshole.

Comment Re:We are the 30% (Score 1) 724

You forgot to add in the cost of the Apple computer required to do the development. Then you do the work making or porting the app, and Apple decides they don't want to allow it on their market. That's a loss of $1000 or so all for nothing in return. Sorry, I don't find that worth it. I will stick with Android, where for one single $25 application I am guaranteed to have any apps I make visible and available on the Google Play market for as long as I want them there.

Good for you; I hope you're successful.

However, #1, you can buy a used Mac Mini for a couple hundred dollars, so it's not that much. #2, the guidelines for what is allowed in the store are very well known, and there is a 95% passage rate. That's not much of a risk. #3, the Apple App Store is still more popular, so if you're selling your apps, you're probably going to make more money there than on Android.

Comment Re:We are the 30% (Score 1) 724

He doesn't want a whole bunch of shitty "for fun" apps that aren't any good becoming noise in the App Store?

If you're going to write it once and forget about it, then I don't want you releasing it on any store, as that's just polluting it with noise and crap. If you're going to write something to release on the store, put effort into it, and actually fix it when it needs fixing.

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