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Comment Re:What it would take (Score 1) 183

Then you probably also have a full set of PS3 games.

That's irrelevant. I used the case of a media center as an example of a family all sharing the same main console, and only having that one console between them. Perhaps Mom and Pop only like to watch movies, while the kids saved up for their own controllers and other gadgets so they can take them to their friends houses. "No you can't have another console, you little rats!" **

There does exist a case where having a full set of PS3 games promotes the purchase of PS2 games: Smith only has a PS3 and buys a copy of the most recent Ratchet and Clank game and enjoys it. He's told by a friend that the previous titles in the series are nearly identical in every way, so he decides to track them down. There are several R&C titles on PS2, and as far as I know, seperate titles are still being released for both PS2 and PS3 to this day.

And guess what: if you have two memory cards, you can switch among two dozen of those games, or one dozen if you back up religiously. Had you mentioned my cousin's favorite PS2 games (RPG Maker 2 and Fighter Maker 2), on the other hand, I might have got worried.

Two memory cards per person? Sounds unwieldy and expensive. I don't know much about RPGM2 or FM2 as they weren't released in PAL region. If their inclusion here works in my favour however, go right ahead :) . The only Sony Memory Card backup product available in retail that I know of is the PS3 itself. (Another accessory is required to provide the necessary port.) In that case, you'd be using your PS3 as a save game 'vault' for your PS2. That's workable, but not ideal.

Was that supposed to be sarcasm? I can't always tell.

Yes, it was. The PS3 doesn't seem to be doing too well where I am (in the UK).

And besides, all PS3 versions can run game discs for the original PlayStation console, which one can pick up even cheaper.

That's not entirely relevant. But, if you want to use the statement [the PS3 having a fully featured hardware emulator for a previous system is a good thing for a bunch of reasons] in your argument, then I totally agree.

** At this point, the family, hearing that their PS3 doesn't have hardware compatibility (they thought they all did. Sorry, Pop.), curses the name of Sony. They lend a PS2 off Pop's brother, but it's not as reliable as it could be. Pop fills the remaining memory card space with Disgaea saves. He doesn't use them because he doesn't know how to play, but he won't let the kids delete them. Mom deletes them and makes her own Tiger Woods Golf 0x save anyway. Pop blames the kids.

The kids go out and get some fresh air instead. A tragedy. One that could have easily been avoided.

Comment Re:What it would take (Score 1) 183

That's just not good enough.

What if one has a full set of DualShock 3 or Sixaxis controllers already? With your choice of words, you have to account for folks owning a PS3 first and then suddenly wanting PS2 hardware acceleration later. A strange situation, but it's your phrasing. An 'accessory for the PLAYSTATION3' would allow just that.

The isometric tactical fantasy wargames produced by Nippon Ichi have save games in excess of 512Kb per file. The State of Emergency games have ridiculously large save files also. As do Ring of Red, the Final Fantasy series, the GTA III-based range, Need for Speed series. The PS2 has a crapload of games (which is why I think it did so well), and they're all dirt cheap now. Allow for multiple players, and that's a lot of space to account for.

8MB Memory Cards are also susceptible to failing in many incredible and bizarre ways, especially used ones. This can result in a number of effects from a single save dying, to them all dying. (Some folks complain that their PS2 won't boot with certain games in the drive. This is sometimes due to games crashing when attempting to verify the status of/autoload a damaged savegame.)

Also, kids aren't going to be able to tear out a 'virtual' memory card or wirelessly connected controller mid game. They're also not going to eat or lose them.

A family buying a PS3 as a media center would seriously benefit from hardware PS2 compability (just as long as they can learn to share). I mean, they're not going to be playing PS3 games on it, are they?

Comment Re:What it would take (Score 1) 183

Show me.

Said accessory must be available in retail in the United States, and allow for the playing of PlayStation 2 games with compatibility comparable to that of hardware emulation in the PLAYSTATION 3. Functionality must exist as a superset of PlayStation 2 hardware emulation on PLAYSTATION 3, including but not limited to: support for SIXAXIS and DualShock 3 controllers, ability to use hard drive space on PLAYSTATION 3 for the creation of multiple 'virtual' Memory Card (8MB) (for PlayStation2) images which may be assigned to the Memory Card slots on the PlayStation 2.

Comment Great (Score 3, Insightful) 301

Some people here are saying that the quality of Bing results is comparable to Google's results in many cases. If we assume that's true, then Yahoo will become exactly like it was several years ago when it was using Google. As a Yahoo service, it'll still be covered in crap, and all that'll do is make people go to Bing, like Yahoo's use of Google lead to folks to use Google ("it's like Yahoo's search, but not crap!"). That'll work wonders for Yahoo. Again.

Comment As a graduate (Score 1) 324

As a graduate of a related degree, and as somebody who's spent over a year in a development position at a major development house I can tell you that you should avoid games related degrees at all cost. Don't even think 'it may be good'. Just avoid them, please. Game Technology, Game Design, Game Programming, any of them. If you want a degree, get a real one.

You need to become skilled, lucky and canny. Identify the parts of the game development process that you would like to be involved in, and discover how you can become the best at that. While you're doing that, research how your skills relate to the other parts of the process.

If you think you're going to be collaborating with developers, then you should perhaps get some experience with C++. Knowledge of a pertinent language will at least help you understand why you might be told that a certain thing may not be a good idea (given the hardware and software available at the present time). If you think you're going to be dealing with a dizzying Matryoshka doll of management (and you are), then you should cover every single base you can, and have answers to everything.

The most important thing is to simply DO what you want and don't ask for permission. Or better still, I'll give you permission right now. Go right ahead and design a game. Look up how to do that first, though, otherwise you might end up with some half baked nonsense document that doesn't really answer anything.

Comment Re:What about radios, etc? (Score 1) 461

In the UK, most record labels have an arrangement with the organisation PRS, granting it power to legally pursue people who 'perform' the licensed music in a public setting. (This power comes from UK copyright law, not from some PRS self-derived magic mojo.) For businesses, this allows them to pay a single orgnaisation a single fee for a great deal of licensed content (a good thing if one considers the current state of copyright and performance licensing to be apt). For everyone else, they have kind of become a bogeyman who goes after anybody that performs 'any song ever', as most 'modern' music would be associated with PRS. Of course, they don't have any powers to pursue people who perform songs that aren't licensed to PRS. For example, if you wrote a song yourself. There's no reason why they would have any sort of power related to that song; they have no relationship with you. Same goes for most of the songs you see on Newgrounds, as another example. As far as I know, most of the folks on Newgrounds release their content under CC while retain full rights for themselves.* A lot of people don't know this though. PRS website: http://www.prsformusic.com/Pages/default.aspx * Although, God knows what Newgrounds attempts to appropriate in their sign-up terms.

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