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Comment Re:Linux Desktop: Not freakin' Swing! (Score 1) 598

Additionally, there are some glorious bindings for Qt called Qyoto now.

The Qyoto bindings power the very pretty Synapse IM client, it is worth taking it out for a spin, because the author has gone the extra mile to make his application good looking and very smooth:

http://eric.extremeboredom.net/2009/03/15/336

Comment Re:This makes no real difference! (Score 4, Informative) 465

That was a research paper on ILX from 2001.

The research work from ILX was folded into .NET 2.0 and is part of ECMA 4th edition.

All of the instructions that you listed are deprecated, they never really made it into .NET, their much improved, polished and battle field tested versions did. And they are the foundation for C#'s generics support and Don Syme's F# compiler, both which run just fine in Mono today.

Comment Re:Why make the leap in the first place? (Score 4, Informative) 388

The current Silverlight 3 preview release supports in addition to the proprietary codecs a pluggable framework for developers that wish to do so to use their own codecs.

As part of the Moonlight effort we now have implemented Vorbis, Theora and ADPCM and have a partial implementation of Dirac almost ready to use.

Our codecs work in both Silverlight 3 and our open source Moonlight implementation.

Comment Re:Why make the leap in the first place? (Score 1) 388

This means that the specifications can now be used to implement third party implementation and can be used by open source efforts to recreate Flash.

In the Silverlight world that was already possible as Microsoft publishes pretty much all of the specs necessary to implement Silverlight.

Both the Flash plugin from Adobe and the Silverlight plugin from Microsoft are proprietary products. Gnash, Sfwdec and Moonlight are open source implementations of these technology.

Comment Re:Uh, yeah.... (Score 5, Informative) 227

I agree that Visual Studio is a very nice tool.

Luckily the code that you produce with Visual Studio will run on Mono (no recompilations necessary) including code that uses ASP.NET MVC. And with the new support for ASP.NET precompiled sites in Mono (available in Mono 2.4) you do not even need to copy the source code to your target server.

Click "Publish" in visual studio, enter the location for your shared directory, and you have a fully working ASP.NET MVC app running on Linux, without leaving Windows.

We are working on various integration points for Visual Studio that will give developers even more: debugging from Visual Studio remote applications deployed on Linux systems and producing packages ready-for-distribution on Linux.

Comment Re:MS-PL (Score 2, Informative) 227

ASP.NET MVC runs on Mono 2.4 out of the box.

Not only does it run, but you can now install a MonoDevelop plugin that will provide all the tooling to get the Linux developer experience to match the Visual Studio experience for MVC development.

It is quite sweet.

Comment Re:It's 2009 (Score 2, Interesting) 312

Silverlight supports Firefox as well as it supports IE on both Windows and MacOS.

I do not remember the last time I even used IE on Windows to browse the web, and there have been *no* sites that use Silverlight that fail under firefox (we try a lot of them when looking for the "next sample to get working on Moonlight" from http://silverlight.net/Showcase).

If what you were implying though was that Moonlight 2.0 was not ready to run Silverlight 2.0 content, you are right. Moonlight, the open source version of Silverlight is not yet ready to render all of the 2.0 content, but it is very close to it.

Perhaps the Portugal government would like to fund the accelerated development of Moonlight by hiring a few developers to assist the project. That seems like a win-win for everyone involved. Faster Moonlight 2.0 and 3.0 and the warm cozy feeling that they made the world a better place.

Comment Re:Kdawson (Score 2, Informative) 312

Moonlight only exists because MS have disclosed most of the implementation details to them, it still lags a long way behind the MS implementation and isn't 100% compatible anyway.

Moonlight exists because we were able to put a prototype together in 21 days (you can read about our hack-a-thon here: http://tirania.org/blog/archive/2007/Jun-21.html).

Microsoft has since helped us by providing licensed codecs that can be used by Linux users; Providing us with Silverlight specs for a full open source impleentation (Although 100% of it is available on the web at msdn.microsoft.com) and they provided us with test suites to ensure that Moonlight passes every single Silverlight test suite that Microsoft uses internally.

No two implementations will be 100% compatible. In fact even fixing a bug means that version a and version a.0.0.0.1 with the bug fixed are not "100% compatible", so there is not much point in arguing about 100% compatibility in the first case, it is easy to prove that this will never be the case. But in that regard, no piece of software will ever be (not the kernel, not the browsers, not anything that ever gets bug fixed as a platform).

But we can get very close to the indented behavior as articulated in the test suites "This is what it is supposed to do as far as -we- humans could guarantee". There will certainly be bugs, but we do not have a problem fixing those, and the Microsoft engineers have been very helpful in answering any questions we might have.

Comment Re:This is Major Tom to ground control. . . (Score 2, Insightful) 574

It is worth pointing out that the real problem is not really the democrats or the republicans but with the system that has allowed anyone with deep enough pockets to make government do whatever they want.

The NAFTA agreement was not really aimed at helping any of the people in the three participating countries, NAFTA was always designed to help the big corporations reduce their cost of operations. At the same time, NAFTA contained enough provisions that it undid a number of constitutional guarantees and local laws (at least for Mexico it did) and new trade courts ended up having more power than national courts for any trade dispute.

PC Games (Games)

EA Is Now Officially On Steam, Spore Loses SecuROM 354

Trevor DeRiza writes "Today, Valve and EA revealed that this week's earlier rumors were true: Spore (and other EA games) are coming to Steam. As of today, Spore, Spore Creepy & Cute Parts Pack, Warhammer Online, Mass Effect, Need for Speed: Undercover, and FIFA Manager 2009 are all available for download on Steam. In the coming weeks, EA will add Mirror's Edge, Dead Space, and Red Alert 3. On the official Steam forums, when asked whether or not Spore would contain the dreaded SecuROM DRM that contributed to it being the most pirated game of 2008, a moderator replied, 'It does not have third party DRM.' EA has also finally launched a 'de-authorization tool' to free up limited installation slots." Several readers have written to point out other news about Steam today: they've begun selling games priced in local currency for European customers. The only problem? Their conversion rate seems to be $1 per €1, somewhat less favorable than the current exchange rate, which is roughly $1.40 per €1.
Java

Sun Releases JavaFX 185

ink writes "Sun released JavaFX 1.0 today, in a bid to take on Adobe's Flash and Microsoft's Silverlight technologies. It is Sun's first Java release to include standardized, cross-platform audio and video playback code (in the form of On2 licensed codecs). The lack of a Linux or Solaris release is a notable absence. The development kit currently consists of the base run-time, a NetBeans/Eclipse plug-in and a set of artifact exporters for Adobe CS 3&4." An anonymous reader adds a link to several tutorials accompanying the new release.

Comment Re:So, does this mean (Score 2, Informative) 300

We are getting ready for our first beta of Moonlight 1.0, which will map to Silverlight 1.0, you have a few options to get it running:

(a) Wait until our official Beta launch, and it will contain an easy-to-install plugin. Click install, restart browser, you are done.

(b) You can use it today if you build from our source code, it is published here: http://www.mono-project.com/Moonlight

(c) Repositories like Packman have RPMs that you can install for various distributions that you can install today.

We will be using Microsoft's Media Pack for Linux, which is a licensed version of the media codecs, binary drivers provided by Microsoft. This has the advantage that the media companies that own the patents on codecs have been paid for (MPEG-LA consortium and others).

For those of you that live in a country where software/machine patents are not enforced (media patents are enforced in Europe, contrary to popular lore) or those that just want to stick it to the man, you can build Moonlight with the open source FFMPEG media codecs.

Support for Silverlight 2.0 will ship in preview form in December.

Microsoft

Microsoft Woos Developers Under the Silverlight 300

CWmike writes to tell us that with the impending release of their Silverlight 2.0 product, Microsoft is poised to enact the next phase of their plan, wooing developers and designers directly. Microsoft is funding a French open-source project designed to allow programmers to utilize the Eclipse framework to build Silverlight apps. "Microsoft is also releasing for free a set of programming templates called the Silverlight Control Pack under its Microsoft Permissive License, as well as the technical specification for Silverlight's Extensible Application Markup Language (XAML) vocabulary via Microsoft's Open Specification Promise. The latter, said Goldfarb, should make it easier for would-be Silverlight developers."

Apple Changes the APSL Rules 177

aitikin writes "Apple recently changed their license for the OS X kernel. According to semthex's post, Apple has reworded the APSL to prevent him and others from open sourcing the kernel hacking under the APSL: 'This file contains Original Code and/or Modifications of Original Code as defined in and that are subject to the Apple Public Source License Version 2.0 (the 'License'). You may not use this file except in compliance with the License. The rights granted to you under the License may not be used to create, or enable the creation or redistribution of, unlawful or unlicensed copies of an Apple operating system, or to circumvent, violate, or enable the circumvention or violation of, any terms of an Apple operating system software license agreement.'"

Samba Team Urges Novell To Reconsider 472

hde226868 writes "The team responsible for Samba has just asked Novell to reconsider its recent patent agreement with Microsoft, arguing that the agreement is a divisive agreement, effectively splitting the open source movement into groups with and without commercial status. Samba argues that with this move Novell is disregarding the will of the people who write the software sold by Novell and that Novell has 'no right to make self servicing deals on behalf of others which run contrary to the goals and ideals of the Free Software community'."

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