Submission + - Requirements for a game development startup
Ti writes: "We are a group of four people who are planning to start a game development company. We have been negotiating with an established multimedia company regarding the finances for the past few months and they have finally agreed to finance the whole thing(the exact amount is still to be fixed though). To give an idea about the scale of the whole setup, we will be starting with mobile game development(flashLite and java based) at first, along with a flash games website mainly for publicity purpose, and then move on to the PC game development (hopefully in an year).
I am trying to work out the details of what will be required before we actually start the whole thing and will really appreciate if the people familiar with this field can help me out with the details regarding a few points listed below, and any others if they feel they are important
1. What is the initial investment we should be looking at? (Both for mobile games development and the later pc based ones)
2. What are the resources required for such a setup, inluding the hardware we should be getting ready to buy.
3. What sorts of skills should we be looking for in people we are going to hire.
4. What is the structure of the company in terms of people and their skills.
5. The details of a game development process.
I realize that some of these points may seem absurd for one reason or another but I am trying to find out if I am missing something important before start working on this thing (very likely considering I don't have working experience in this area).
All helpful suggestions and pointers are very much welcome. Feel free to be blunt about the lack of planning :)
Thanks."
I am trying to work out the details of what will be required before we actually start the whole thing and will really appreciate if the people familiar with this field can help me out with the details regarding a few points listed below, and any others if they feel they are important
1. What is the initial investment we should be looking at? (Both for mobile games development and the later pc based ones)
2. What are the resources required for such a setup, inluding the hardware we should be getting ready to buy.
3. What sorts of skills should we be looking for in people we are going to hire.
4. What is the structure of the company in terms of people and their skills.
5. The details of a game development process.
I realize that some of these points may seem absurd for one reason or another but I am trying to find out if I am missing something important before start working on this thing (very likely considering I don't have working experience in this area).
All helpful suggestions and pointers are very much welcome. Feel free to be blunt about the lack of planning
Thanks."