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Comment Re:That's part of the protection. (Score 4, Interesting) 265

Best part of a decade ago there was a Windows email virus (forget which one, sorry) that did rather well for itself. In order to avoid detection, it spread by email in a password protected zip file. In order to become infected, the user had to open the zip by typing in the randomly generated password given in the email, extract the executable within, then run it.

It was then that I realised there will never be a technical solution that makes more than a dent in malware infections.

Crime

Man Tunnels Into GameStop, Steals Games 210

An anonymous reader writes "Life imitates Minecraft: Computer game piracy is big business, but there are still those who prefer to get their games the old-fashioned way: by digging a tunnel into their local games shop and making off with as much stock as they can carry. At least, that's the slightly bizarre approach taken by a man from Greeneville, Tennessee, who was arrested late last week after being caught tunneling into his local GameStop store from an empty adjoining building." Note that the link is thin, and the sources are behind logins and subscription links, so please post better URLs if you can find them.

Comment Re:Several? (Score 1) 389

That jumped out at me as well. And I'm not sure that it is just ambiguity over the meaning of 'several': The way he mentions it right after infants adapting to the different conditions, I think...I think he's actually implying Lamarckian evolution is the driving force.

Comment Re:Well done!!! (Score 1) 122

I don't think that's right. With millisecond resolution (which is the resolution of the clock, but the input event loop will be much slower no doubt) you could pick any one second, and then have 3^1000 combinations of either moving left, moving right, or doing nothing for each tick in that second. As I say, the actual input response will be far slower, but even if it's 1/10th of a second, you only need a few seconds to get an astronomical number. Playing every possible game is entirely unfeasible. You could try to prune it, but even that is non-trivial. A left or right move can affect the behaviour of any barrel on a higher level, for example.

Comment Re:Well done!!! (Score 1) 122

Oh God, you're right. That makes it even harder to calculate an optimum strategy. Maybe you're better off pausing for a fraction of a second and getting 300 for one fireball, so that you get higher points for that 8 barrel sequence that will reach you a few levels later (for those who don't know, the PRNG in dkong is really just the system clock). So there is still a theoretical highest-possible score (obviously, as you can't achieve an infinite score), but you'd have to be insane to figure out what it was.

Comment Re:Is there a maximum possible DK score? (Score 4, Interesting) 122

I've partly answered this in a previous comment, but as an illustration of how much higher the score can go, take a look at level 1-1 (the first barrel round). In Wiebe's highest scoring game, he scored ~8000 points on that level. Twingalaxies opened a track for who could get the highest score on that level, and although the site is slashdotted, from memory it was well in excess of 12000. The barrel rounds are by far the most common in the game so that suggests a huge margin for improvement.

Of course, the 1-1 barrel round is quite different from the 5-1 barrel round. In the latter the timer counts down far faster, so there's less time to points press. On the other hand, you have far more control over the barrels, which makes higher scoring easier (if you ignore that whole 'death' thing).

If I had to make a guess, I'd say there's theoretically hundreds of thousands more points to score. Maybe even break 2 million if the game cooperates?

Comment Re:Well done!!! (Score 3, Informative) 122

Well there is a theoretical limit because of the time limit per board and the kill screen, but figuring it out would be very hard (and achieving it practically impossible). It would first involve figuring out the optimum strategy assuming that the various enemies behaved in certain ways - e.g. the fireballs on the pie factory all respawning and immediately heading towards you while you have the mallet, the fireballs and blue barrels all being worth 800 points, etc, etc.

But the odds of this happening are probably on a par with winning the lottery many times over. If the PRNG decides a blue barrel is worth 300 then that's 500 points lost and nothing the player can do about it. And the optimum strategy for a theoretical perfect game is probably very different to the optimum strategy for a typical game.

Space

BBC Astronomer Misses Meteor During Live Show 116

krou writes "BBC astronomer Mark Thompson wasn't having a good night for the BBC's Stargazing Live show. He turned to the camera to complain of poor cloud visibility and a lack of activity in the sky ... only for a meteor to shoot past in the background. A rather sheepish Thompson said, 'I must admit I was oblivious to it. I think I'm probably the only person in the entire country who didn't see it.' (YouTube video of the original live footage)."
Internet Explorer

New IE Zero Day 305

RebootKid writes "Microsoft has released a notice about a new zero day attack against Internet Explorer. Guess it's going to be more a 'Script Kiddie Christmas,' less of a 'White Christmas.' 'Ok, fess up — who asked for an IE 0 day for Christmas? I'm guessing Santa got his lumps of coal mixed up with a bag of exploits. This exploit has been discussed over the last day or so on full disclosure and a number of other sites. Metasploit already has a module available for it (just search for CSS & IE). Microsoft has put out an advisory 2488013 regarding the issue which manifests itself when a specially crafted web page is used and could result in remote code execution on the client.'"

Comment Thoughts? (Score 5, Funny) 412

My thoughts are: just because what you wrote exceeds Twitter's 140 char limit doesn't mean you should post it to Slashdot's front page intead.
GNU is Not Unix

Free Software Foundation Turns 25 183

An anonymous reader writes "On this day, 25 years ago, Richard Stallman created the Free Software Foundation. He had been the director of the Massachusetts Institute of Technology Artificial Intelligence Lab. Tired of seeing software that he and others had written appropriated (without acknowledgment or compensation) by disreputable software companies and then told to pay for software they had written, Stallman took action, creating the foundation. The original license was written by Stallman. Stallman had subsequently written a large number of GNU tools, but the license was his most important contribution."
Software

Code Repository Atlassian Buys Competitor BitBucket 150

Roblimo writes "Wow. Atlassian sent press releases out about this, and we're happy for them. But isn't Git easy to install and use — for free, even if your project is proprietary and secret, not open source and public? Whatever. Some people seem to feel better about proprietary software than about FOSS, and the majority of Atlassian's business comes from meeting the needs of behind-the-firewall, proprietary code repositories. At least Atlassian has free versions of its repository for FOSS and small-scale proprietary developers. Which is sort of nice."

Comment Re:WTF? (Score 5, Informative) 338

You've been taken in by Slashdot's trademark selective quoting. What was actually written was:

The team is manifestly out of their depth with regards to web application security, and it is almost certainly impossible for them to gather the required expertise and still hit their timetable for public release in a month. You might believe in the powers of OSS to gather experts (or at least folks who have shipped a Rails app, like myself) to Diaspora's banner and ferret out all the issues. You might also believe in magic code-fixing fairies. Personally, I'd be praying for the fairies because if Diaspora is dependent on the OSS community their users are screwed.

(my bold) So he's not actually saying anything bad at all about OSS; he's just saying that being OSS doesn't mean that they can magically gain experience (or experienced developers) and fix their entire codebase in a month. The notion that OSS development is to blame was purely down to Slashdot (or the submitter).

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