...then, don't buy LPs from Apple. That simple. You can still by stuff song-by-song.
Apple has two sets of customers. Those of us who buy stuff from iTunes and the content providers who provide the merchandise to iTunes. Apple has to balance out the two competing interests. Sorry if you don't like that.
The content providers never liked the song-by-song buying because people cherry pick. What use to be a $12.99 album sale is now only a $2.98 sale of three songs that everyone likes a lot. Even decent songs that people might have grown to like weren't selling because people bought for immediate gratification. The triple tier pricing wasn't helping.
To get people buying albums again, Apple and the recording industry came up with something that provides an extra benefit for buying an entire album. You get linear notes, extra songs, a few behind-the-scenes type of stuff, etc.
If you think it is now worth plucking down $12.99 for an "album", go for it! If not, then buy what you want song-by-song.
At least give Apple credit that the album standard is an open standard with no DRM. Anyone can sell "albums". Anyone can create an "album". (The $10,000 fee is a misunderstanding. When Apple came up with the Album concept, the record companies could produce their own, or have Apple do it for them. To the big studios, $10,000 is a bargain, and many took it. It allowed Apple to have Albums on sale from day one, and showed the potential of albums to everyone. The standard is open, and Apple will allow anyone to create albums.)
Whatever you think of iTunes, it showed the world how to actually be profitable selling on line content: Make the transaction easy, provide reasonable value, and give consumers what they want. Apparently, that was a revelation to the record companies. The iTunes store introduced the following concepts:
* Song-by-song pricing. The recording industry wanted to push bundles and subscriptions
* You own the song when you buy it. The recording industry wanted to charge both subscription and rent.
* Reasonable pricing: 99 cents/song was a shocker to the industry who wanted to charge $2.99.
* Easy shopping experience: The iTunes store showed everyone else how to setup an online store. Now, there are dozens of them.
* Actually using the song on multiple devices. Yes, there was originally copy protection, but as far as copy protection went, it was quite mild: You could download your music to your MP3 player, you could burn a CD of it, and you could share it with five different computers. Apple may have never liked the idea of DRM, but the recording industry would never have gotten on board if Apple didn't have any at all. But think of what the recording industry wanted to do: You want a CD, to play it on your computer, and your MP3 player? Well, that's three separate purchases. With iTunes, it was a single purchase.
These are all things that we now take for granted for any on-line store we visit.
If you don't like iPods, don't buy one. You can buy many other MP3 players and there are many online stores that are a bit cheaper than Apple, or have music you cannot find on the Apple store. These MP3 players work well with those stores.
If you like iPods and have an iPod, buying from the iTunes store is quick, easy, and if you think that's worth the 20 cent premium, then buy from iTunes.
It's that simple.