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Crime

Stolen Laptop Owner Outwits Mugger, Police, and the Media 272

An anonymous reader writes "What do you get mugged in Central London and the local police are too incompetent to find a mugger even with his address and photograph? You may not be able to get to the laptop, but you still own the photos and data on it, so you set up the NSFW Plumpergeddon blog which gives details of the subsequent 'owner's' 'Brick House Butts' fetishes. Now of course later the IT media might get interested and offer an interview with a promise to let him review the article and keep his name secret. luckily our hero is not so innocent and demonstrates the value of using a false name on the internet as well as planting your own monitoring software on your laptop."

Comment Re:Seems like..... (Score 1) 110

Passphrase? Cracking it is called a dictionary attack, it's what almost every password cracking attempt uses anyway. It's just a list of words run against the password, and can be rather easy to crack. SAFE passwords are long enough series of random letters numbers and symbols, something an attempt would have to brute force character by character and thus wouldn't have much of a chance of getting. $57*ghU^61@nm is a far safer password that "Correct Horse Staple Battery" which would easily be crackable in a reasonable timeframe. Unfortunately $57*ghU^61@nm is friggen hard to remember. Maybe it's time to find convenient and cheap biometric scanners.

I think you misunderstand. A brute-force attack on a password is "just" a dictionary attack using letters and symbols as your dictionary instead of English words. There's realistically 26 lower case letters, 26 upper case letters, 10 digits, around 32 symbols, and space (just looking at my keyboard), giving us a set of about 95 to compose our passwords from. According to Oxford Dictionaries there's around 171,476 words in current usage. Even if you constrain to what the average person knows, you've got anywhere from 12,000 to 60,000 words depending on who you trust for those kinds of statistics. Want to include your below average person? If XKCD is to be judged, you can still communicate somewhat by limiting yourself to the 1000 most used words. That ignores capitalization variations, so it assumes the attacker knows you only capitalize the first word of the sentence (or whatever your personal rule is). That actually puts a six word passphrase using a vocabulary of 1000 words as harder to brute force than an eight character password.

Passphrases of equivalent length are easier to remember because we're trained to think in sentences, not letters. You can also use visualization techniques, as XKCD suggests, because we associate images with many words, not so much with letters. The biggest problem with passphrases are sites that put an upper limit on passwords, so we're forced to come up with pass phrases that operate as mnemonics for passwords, but then that limits our pool of characters in our password (unless you know a word that begins with the letter %).

Comment Re:Is Nintendo starting to close up shop? (Score 1) 175

Thankfully these functions were little more than a novelty anyway rather than an actual game, but this is the reality of the world we live in now. We can't keep servers running forever for outdated things- and the difference between this and what EA usually does is, these services were up and around a lot longer, heh.

Ok, I know we're not originally talking game servers here, but your comments about the world we live in brings up a point. We need to work more on peer-to-peer tech. Not to pirate these always-online games, but to push the cost of running a game server onto the users. If each player pays a little bit in CPU, disk space, and bandwidth, a currency they're already willing to expend just playing the game in the first place, then as long as there are people playing, there will be servers. Of course this won't happen from big studios, it removes their control. But littler studios can do it, particularly indies, because what indy can afford to maintain a huge server farm?

Comment Re:Wish I had a mod point for you. (Score 1) 310

based on what I'm reading about windows 8.

Which is the real problem. Most people I've seen who say it's bad haven't even used it. In the future, it should become the de-facto Windows gaming iteration, as they cleaned up and refined the graphics systems.

I've used it - it's installed on my TV room computer (can't really call it an HTPC). As a developer, I don't like it as a desktop, but I could possibly grow to like it for the usecase I have it in once native apps start becoming available. But I'm not so sure about the de-factor Windows gaming iteration, what with them throwing away XNA for native apps. Gotta go to Monogame if you want a native XNA game. With all the big-name studios turning out clones of each other and turning on draconian DRM, XNA is actually a decent part of the games that are actually worth playing.

Comment Re:So this is what? (Score 2) 222

"The FBI only cares if you embarass a major campaign contributor..."

Unauthorized access to a government computer is a crime, even if you don't do any damage. The degree to which they will go after you and any resulting penalty will depend on whether or not the government likes you.

J-walking is a crime. Just because it's illegal doesn't mean you will be prosecuted for it.

Comment Re:Sad. (Score 1) 78

That's far better than oblivion, where they hired 3 actors for the entire world.

And one of those actors was Patrick Stewart, whose character died in the intro, only leaving 2 actors for the whole rest of the game...

Comment Re:I never liked the idea of C++0x11 (Score 1) 333

We had decent (not perfect) C++ support. Now we go and fragment the industry by inventing a new standard. Code developed to the 0x11 standard won't work on legacy systems with legacy compilers.

Yeah, and while they're at it they should roll back the c++98 standard too, since a previous employer was stuck with a pre-standards compliant C++ compiler and couldn't use such useless features as the STL. Personally, I think you write code to your requirements. No need to hold the industry back because your system only understands COBOL 74. C++ desperately needed an update. Unfortunately it still needs it, but at least it's incrementally better.

Comment Re:Yawn - (Score 1) 95

The problem is that you have to have a computer that can handle your view distance^3 blocks simultaneously. Lets say you can see 1000 blocks away (500 in both directions), that's a trillion blocks. They have a system that kinda shortchanges your height (you don't miss it anyways) and loads the terrain in blocks, but the way that the game functions has some limitations that even the coolest tomfoolery doesn't alleviate.

Nooooooooooooooooooooooooooooooooooooo! It's java! Java is teh suxors! It would get a bajillion frames per microsecond if they just wrote in pure machine code!

Sorry, the Java is slow meme has gotten way too old and posts like yours shouldn't be necessary. Voxels are not as simple as people think they are. There's way more vertices, surfaces, and triangles in a simple voxel landscape than in a typical mesh landscape, primarily because voxels also have depth while a mesh is just just the surface. You basically take the amount of data a "traditional" game is trying to shove down the video card's throat and raise it by a couple of factors then desperately try to reduce that number by employing clever hacks. So, yeah, someone can try to look smart and compare Minecraft to Crysis (really? We're still on the Crysis standard?), but all they're really showing is their ignorance of how complex voxels really are.

Comment Re:Not a huge surprise... (Score 1) 303

Because the fact is, and reality was, the game was unplayable. What the reviewers got to see was not the actual product and they changed the scores accordingly. Pick any car analogy you want. Reviewer gets x car with a turbo, says its so awesome. Actual care comes without it, says its a pile.

Actually, this may be an apt analogy. You get the item to review in advance with the understanding that it's exactly what the purchaser will see. You find out later you've been had, you don't just lower the score to what is appropriate (oh, it was 9, but since there's a few login problems it's a 7), you slam them for violating the agreement. Because, as a reviewer, that is your leverage against the publisher making a special build just for you that hides all the flaws. I could see this with a car review as much as a video game review.

Comment Re:Petition (Score 1) 386

Nice thought, but I think they know how many people are using it on a regular basis, and have probably figured out that if you're using it, you probably don't want to see it go away.

Judging by how every major alternative effectively got ddos'd last nite when Google announced this, I can't imagine the number of users is insignificant. Google is most likely not canceling this because it's not popular, they're canceling it because it loses too much money.

Comment Re:I used to block ads (Score 1) 978

I used to only block particularly obnoxious ads (those with sound mostly, or any form of popup that disrupts what your doing)... But then i found there were simply too many obnoxious ads that it was easier to block them all. I never had a problem with simple banners or text ads, and would never have considered blocking them.

I'm in a similar boat, but my tipping point for moving to a block list was malware. Even the mighty double-click, who should have been big enough to actually screen their ads, has served up malware on more than one occasion. I'm all for a simple way for sites to make money, but if they're asking me to do the equivalent of walking through a dark alley filled with shady characters, I'll pass.

Comment Re:Strongly Disagree (Score 1) 250

And how many have you met? My brother's kids were home schooled. It had nothing to do with religion and everything to do with disappointment with the public school system. These kids are totally normal. They're ahead of their peers in math. They are better read. They play musical instruments. They do Tawkwondo. One completed NaNoWriMo two years ago at the age of 14. I read it, not publishable, but still fairly impressive for a 14 year old.

I'd wager to say, you haven't met homeschooled kids who were "normal" either. Ahead of their peers, writing over 50k words in a month voluntarily, playing instruments... They're outliers, above, but outside, the range that is considered "normal."

Comment Re:Strongly Disagree (Score 1) 250

2. Never met a normal home-schooled kid, but I'm sure there must be one out there. In my experience home-school parents are generally terrified of their kids hearing a perspective aside from what ever crazy {$religious | political} views the family has.

You're never going to meet one. By definition, to be "normal" means you do things "normal" people do, which includes going to public school. You're going to find the religious nut, the over-protective nut, the expelled kids, the kids that have health problems the school can't deal with, or the kids with the intelligent, geeky parents. None of those are "normal."

Comment Re:Strongly Disagree (Score 1) 250

I homeschool my kids because I want them to get a better education. They are two grades above public school level. And yes, they understand evolution.

I was homeschooled and I plan to homeschool my kids. I've interacted with quite a few homeschooled kids because of this. I can say that a lot of kids are homeschooled for religious reasons - the parents want a religious education but can't send them off to a religious school. There's also a decent share of chronic-troublemakers and a few that have health problems the schools are ill-equipped to handle. I'm sure there were more than a few parents that were in it because they wanted a better education, but they weren't very vocal about it....

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