Comment Re:It's not 3D (Score 1) 457
A "true 3D" stage would be no better. If the stage showed the same perspective to every viewer, the director could still present unified artistic cinematography. Without that, your position in the audience matters a lot, which is antithetical to the experience.
Showing this unified perspective, scale is constantly changed (the movie will zoom/tilt/pan as necessary), so a stage that has micro/macro shifts will be somewhat jarring. The blur of foreground/background linked to parallax would need to stay the same to avoid headaches, but this would give the audience a unified scaling issue, as every displayed shot would be within the same range. Imagine an ocean scene, then zooming in on a shrimp (oh no, it's GIANT) and then zooming out (look, a TINY shark). I think the current forced perspective of 3D is phony enough to disrupt this linkage - and gives us the headaches.
Help Us Obi Wan.