Comment Lousy reinforcement model (Score 1) 413
I quit about 4 months ago after about 4 years of playing the same class/role (warrior tank). The driving factor for me was that the game had massively shifted from being huge and exciting, with a real sense of achievement, to inevitable victories and reinforcement pellets.
I used to love playing with my girlfriend, levelling and exploring the new content. We felt skillful completing raids with a group of people. We were never the best, but we worked hard and achieved our goals. Even when Wrath of the Lich King came out, it still felt epic and there was a lot of new content to explore and play.
However, now it's just a Skinner box. See here and here for great articles on this.
So, no new content, a lazy achievements system and uninspired story telling made me quit. This time, I don't think I'll ever go back.