I don't mean to be a wet blanket, but there are a lot of warning flags in what you wrote.
It's pretty common for us to have ideas that seem great and innovative, but because of our lack of expertise in a given field, we don't realize that the idea is either flawed, or has already been refined and applied. I expect this is especially true with difficult math problems, such as large-number factorization.
All I'm saying is that before you start hiring employees, you should probably invest a lot more effort in vetting your idea.
And regarding big numbers, you might want to look at the Gnu Multiple Precision library. It's meant for efficiently handling numbers bigger than 64 bits.
Even if it's flawed, it can still be a fun learning experience.
For me, at least, this would be enough of a reason to do something like this.
And even if the math of it is well known, it's still possible to create a new and useful implementation.
Maybe a place where Monsoons are spelled with accent marks?
Sweden?
A monsøøn once bit my sister....
Trivia: here in Sweden, 30% income tax is pretty much the norm for anyone with a full time job, though it varies slightly depending on were you live.
You pay more on everything above a certain amount, but most pay around 30%.
Actually Windows 7 wont work with MOST OpenGL games either. I tried running a couple of OSS games that used OpenGL on a really outdated Geforce 9800GT and a quad core i5 and it failed to run outside of software render mode.
Granted BZFlag is a super high end game that makes Crysys look like Wolfenstine 3d (That everyone is sarcasim)
If you are into gaming, dont use Windows 7 64 bit. It's incompatible as hell.
Really? BZFlag works fine for me... Granted, I've got a i7 920@3.48 GHz and a GTX 470...
And yes, I run win7 64 bit as my windows OS.
Even hypochondriacs die some day
I told you I was sick!
Life is a sexually transmitted disease and the mortality rate is one hundred percent.
-R. D. Laing
Don't panic.