No, that is wrong. You are forgetting that most users use only 10% or less of the features of the Mac/Windows apps they use. You're forgetting that most users have been asking for *fewer* features for a long, long time, and have been terribly frustrated by the training time that is required just to do something like write a short document or make small edits to a photograph.
It is iOS that leads in the PC class software that users want, not Windows. The PC class software advantage is all iOS. And Android has nothing to do with it, because it has no PC class apps. You're mistakenly lumping iOS with Android when iOS goes with Windows and Mac OS. Android devices attempt to look like iOS devices, but they are just phones, running the same old voice calls, SMS texts, Java apps, and viruses as previous phone systems. iOS devices are PC's.
Also, you're underestimating the value of App Store on iOS. Windows software is much harder to install, and comes on CD/DVD or in untrusted Web downloads that most users don't know how to use. And App Store makes apps much cheaper. Apps that are $50 on Windows are $1.99 on iOS, and the iOS versions are equal or better. And any user can install an iOS app that they want/need as easy as buying music for an iPod. Windows software requires some I-T skills.
> Photoshop
I happen to be a Photoshop expert, and I can tell you, there are almost no consumers who use anything more than 1% of the features of Photoshop. In the past, they would run a cracked Photoshop because they didn't want to pay $599 for Photoshop because, again, they only want 1% of its features — they want to pay $5.99. Then they would struggle to workaround a forest of unwanted features as they used the one or 2 trees that were of interest to them. The consumer is much, much better off spending $5.99 on a handful of photo editing apps on iOS, and they get a focused, more-productive editing setup and much better security (no viruses, no malware-infested cracked software.)
The fact that iOS devices also have very high-quality photo/video cameras only makes the switch from Photoshop to iOS apps that much more natural and productive. Instead of importing a photo or video from a camera and struggling with formats and the file system, they shoot a photo or video with an iOS device and it appears like magic in an editing interface.
> MS Office
MS Office has been running on the Mac since 1985, yet over the past 3–5 years, Pages/Keynote/Numbers have become the dominant office software on the Mac because it is the version of MS Office that users (not CIO's) have been demanding for many years: focused on the 10% of features that users actually *use*, easier to use, faster to use, cheaper to buy, runs on smaller devices with 10 hour batteries, and makes better quality work output.
> but these are just toys,
Android apps may be toys, but the native C/C++ apps on iOS are not toys. The versions of Pages/Keynote/Numbers on iOS have the same features as the Mac versions, yet are much more mobile, so you can work anywhere that inspiration strikes. I used to have a second Mac that ran Pages most of the time, and it has been replaced with an iPad that runs Pages most of the time.
Further, GarageBand (songwriting tool) on iOS is actually better than GarageBand on Mac or similar Windows apps because it uses the touch interface to morph into hundreds of playable instruments as you write. It replaces not only a Mac, but the hundreds of MIDI instruments you'd have to plug into a Mac to be able to arbitrarily record any of them as you work. And the GarageBand documents open in Logic on the Mac for additional editing and mixing. Not a toy.
iMovie on iOS is better than any consumer video editing software on Windows. iOS also has a version of Avid that is better than any consumer video editing software on Windows. Even pro video editing people use iMovie or Avid on iOS as a scratch pad.
Why is iOS hosting these powerful apps and Android is not? iOS has the multimedia subsystems from the Mac — CoreAudio, CoreMIDI, CoreVideo, etc. — so the app developer doesn't have to know how to connect his or her app to MIDI interfaces and instruments or audio interfaces like Apogee Duet or MiC or Jam because the operating system does that for them. And the software developer can reuse their existing native C/C++ code from Mac or Windows — a giant library of PC class code that doesn't exist in Java.
So what you're doing is very much like a Blackberry user (or executive) from 2008 proclaiming that iPhone is a toy because it has no mechanical keyboard built-in. Or in 1984, people saying the Mac is a toy because it didn't support character-mode command-line software. You're espousing a traditional, conservative position that has absolutely nothing to do with what most users want and need and are willing to pay for. And now that the users are typically choosing their own devices and apps rather than having them chosen for them by a traditional, conservative CIO, the users are making their wants and needs and dollars felt throughout the industry.