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Comment Good flick. (Score 1) 295

The only moment where my suspension of disbelief ran into problems was a brief technobabble tossaway about the super soldier serum and his "genetic code". So when I got home and googled around a little to learn a little more of the history of what the state of knowledge was between Mendal and Watson&Crick. Now I find myself reading Schrödinger's 1944 book "What is Life?".

Comment Re:Not so much a disease as... (Score 1) 160

Agreed. The analogy with real viruses breaks down when there is any sort of command and control involved in the malware. Also, a real virus will never pass up an opportunity to spread the moment it mutates, while a malware author might save their best new trick for a really special target. On the other hand, this might be a good opportunity to model a few aspects of how a hypothetical bioengineering arms race might play out.

Comment Re:Easy way to control this (Score 1) 311

For better or worse, research will simply take place in whatever jurisdiction doesn't pass those laws.

The dotted line we draw around humanity is, ultimately, an arbitrary choice. There was a time not long ago where the definition of "person" excluded whole races and whole genders. And even though we have a person good grasp of how far to extend the shield of our empathy and citizenship, there are still people pushing the boundary further (animal welfare, the great ape project, etc).

Chimeras and genetically altered organisms, by their existance, reopen the entire debate over personhood. That means not only a discussion about whether these new creations have human rights, but possibly revisiting past decisions over whether all rights really need to apply to all people.

Comment My opinion has changed on these (Score 4, Interesting) 147

I've noticed that microtransactions fundementally change the developer-player relationship. In a subscription-based game, a developer and a player are on the same side: the player wants to buy an entertaining game to stick with, the developer wants to make an entertaining game people stick with. In a microtransaction-based game, it's an adversarial relationship: the player wants to minimize their spending to find entertainment while the developer wants to maximize the emotional impulse to spend. This creates a qualitative difference in the entire atmophere of a game. So although I used to be ok with microtransactions, their presence is now an automatic "no sale" for me.

Comment Fossils of the mass extinction (Score 1) 157

One would think that the upheavals of the extinction event would have created some mass graveyards that could be found at the layer itself. I realize that in the grand scheme of things, the one wiped out generation is a statistical blip relative to the millions of generations that came and went through the normal lives and deaths, but given the scale of the disruption to normal ecology, it would be nice to find boneyards right on the KT boundary event itself.

Comment Re:woot! (Score 1) 121

You're assuming I wasn't a cleaner. Everyone used to envy the guy with the tennis ball on a stick who spent his days cleaning scuffmarks off the polished main hall. His life looked so simple, so fulfilling. He knew his job, he did his job, he went home and slept well.

I'm not the cardboard box yet, but if I can't pull it together and stop having panic attacks every time I see a cubical, a suit or a shell prompt, that's where I'm headed.

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"Sometimes insanity is the only alternative" -- button at a Science Fiction convention.

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