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Comment Re:Not Their Choice (Score 1) 450

It's possible that the difference in culture is due to America having been settled by religious outcasts. Outcasts who believed that work was the way to God. This is likely why we Americans tend to think of the poor and homeless as having done something wrong: after all, if one were a proper, hard-working, God-fearing person, then one would be rewarded in this life and the life to come. Ergo, they are to be shunned. This may also explain why we Americans seem to value corporations above humans: corporations keep humans working as is proper for God-fearing people, lest they slack off and sin. I'm not condoning it, I'm just saying there's a history here. America, Inc. is not just a random culture that sprung up after World War II.
PC Games (Games)

Valve Trademarks 'DOTA' 141

An anonymous reader tips news that Valve Software has filed a trademark claim for the term "DOTA," fueling speculation that the company will soon reveal a new Defense of the Ancients game. Voice actor John St. John recently said he was recording for such a game in a post to Twitter. The tweet was subsequently deleted. Last year Valve hired 'Icefrog,' lead developer for the original DotA mod.

Comment It's not the bits... (Score 1) 420

...it's the people supporting the bits. At my company, storage is also insanely expensive compared to the personal consumer space, but that's because unlike the personal consumer space, our data centers have high reliability, and lots of personnel (along with their 401k plans, insurance, office space, and other expenses) who have to be paid to support the systems.

Comment Re:Like most tools... (Score 1) 305

Well, I certainly agree that technology wouldn't necessarily make education work better. But that's also no reason to go back to one-room wooden schoolhouses presided over by a schoolmarm. Tech is the context, and by not introducing tech into the classroom, you will be educating students who are not prepared to live in the context.

Comment Re:Did the author completely overlook,,, (Score 4, Funny) 289

I hope the (soon to become) MeeGo line will be relevant.

Readers should not confuse this with, in order of increasing danger, the LG Migo, which "is perfect for your kid's first phone," the Bhutanese Migo, which is "known by the Nepalese and Tibetans as the Yeti, and to the Chinese and Soviets as the Alma," or the Lovecraft Mi-Go, which "are large, pinkish, fungoid, crustacean-like entities the size of a man with a 'convoluted ellipsoid' composed of pyramided, fleshy rings and covered in antennae where a head would normally be."

PC Games (Games)

Fallout Online Website Arises Amid Legal Battle 85

Rumors of a Fallout MMO have been swirling for years, made all the more credible by hints from the legal battle between Bethesda and Interplay over licensing for the franchise. Now, Interplay has quietly created a teaser website for Fallout Online, offering beta sign-ups. Quoting Massively: "Currently, there isn't much there, just a brief glimpse at a workshop desk with various Fallout references to the Master, Brahmin, and Nuka-Cola before a form obscures the screen. ... It looks legit, too: Interplay is promoting Fallout Online from their main website, and the new teaser site is indeed registered to Interplay Entertainment Corp."
It's funny.  Laugh.

Newsweek Easter Egg Reports Zombie Invasion 93

danielkennedy74 writes "Newsweek.com becomes the latest in a long list of sites that will reveal an Easter egg if you enter the Konami code correctly (up, up, down, down, left, right, left, right, b, a, enter). This is a cheat code that appeared in many of Konami's video games, starting around 1986 — my favorite places to use it were Contra and Life Force, 30 lives FTW. The Easter egg was probably included by a developer unbeknownst to the Newsweek powers that be. It's reminiscent of an incident that happened at ESPN last year, involving unicorns."

Comment Re:3000BC called... (Score 1) 195

I'm not a linguist, as I'm probably about to demonstrate, but the development of written language went (very) roughly like: pictograms -> consonants -> vowels -> punctuation

ATLEASTWERENOTGOINGBACKTOTHAT
PHASEOFWRITINGWHENEVERYTHINGWAS
INMAJUSCULEANDTHEREWASNOSPACING
BETWEENWORDS

ANDWHENREADINGACTUALLYMEANT
OUTLOUDEVENIFYOUWEREALONE

Comment Re:"Steep" learning curve (Score 1) 246

It is steep because people have a hard time trudging up a steep hill, and said hill curves upwards. So if you absolutely had to equate that sense of "curve" with the mathematical sense of "curve", then if difficulty = steepness = dy/dx, and difficulty means higher effort put in for lower reward, then y = effort and x = reward. If, that is, you were enough of a pedant to insist that a learning curve was a mathematical entity and not a metaphor :)

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