FWIW... I'm a game industry veteran, working on something you sound like target audience for - AAA engine, MMO over P2P back end, 2 authoring levels - simple (point and click) and pro (API), all free for non commercial use, cross platform. Hopefully done this year - watch vscape.com for updates, site is dead looking placeholder, busy team behind.
As nearly anyone working on the "front lines" of security will tell you, most companies don't really care about security past some low level of lip service. Corporate networks [nearly] always have firewalls, but most of the time the IT staff is paid to care more about restricting employees from 'wasting company time' than in managing advanced multi-level defenses (why most networks are 'crunch on the outside, soft and chewy on the inside.') Equipment and software vendors provide password level security, often with authentication integration into LDAP/AD, but rarely support real tokens or PKI's backed by an HSM, as most companies don't want to pay for a real HSM (and with post dot bomb price escalation, that's often understandable - $40k for a 1U server with layered tamper switches and a custom app?) CSO's are treated as a cost center along with the rest of IT, and its often the policy to force people to keep quiet when major breaches occur. Its simpler and cheaper to make sure the board and stockholders don't know how often the databases and repositories are exported to FTP sites in China than to actually make it really difficult to succeed, as real security often costs real money. There's a whole underground industry of targeted penetration, as ethics and patriotism fall to greed - the underlying problems are far deeper than basic "cybersecurity".
Always look over your shoulder because everyone is watching and plotting against you.