Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror
×

Comment Re:So it's come to this. . . (Score 4, Interesting) 430

Yes and no - the less skilled the job, the harder you have to deal with employee turnover.

For engineers though, providing you are running things well, you'll usually only have a big burst of turnover around the national holiday in March, when everyone gets paid a 13th salary as a bonus. The rest of the year though, everyone just waits until March so they don't lose their bonus. Turnover seems to be getting better too however - we only lost 2 from a team of 20 this past March (compared to 4-5 the previous year, and 5-7 the year before.)

Comment Re:crash faster (Score 1) 563

Yes - it's basically just compiling small .NET programs from your input -- which tend to be pretty portable. You should only run into problems if you use new features that aren't available in older environments (but - I'm pretty sure the latest version of .NET can be installed on XP, so that might be a moot point.)

Comment Re:crossover point (Score 4, Interesting) 192

As a manager over a team in Shanghai; I can confirm that salaries are rapidly equalising there as well; you also need to pay very high payroll taxes (up to 40%); so the cost advantage is beginning to go away. (Where 5 years ago you could hire a team for the price of a single american developer; now you only get ~2 people)

On the upside; the food is better in China.

Comment Re:Incoherent strategy? (Score 2) 87

A lot of the top selling iOS/Android games are done with Unity; which also uses C#/Mono. Actually the PS Suite SDK looks very similar to Unity in a lot of respects.

(Actually to take it a full loop; Unity pushes to the PS anyway, Rochard and a few others have gone cross-console with Unity)

Slashdot Top Deals

One good reason why computers can do more work than people is that they never have to stop and answer the phone.

Working...