Comment But check out what it brought back! (Score 1) 165
"They said it was hauled from the Challenger Deep, but I'm positive that beast never swam in terrestrial waters until a week ago."
"They said it was hauled from the Challenger Deep, but I'm positive that beast never swam in terrestrial waters until a week ago."
You opened it. You're screwed.
Ah, Hoyle. They couldn't be happy producing a collection of board games. They had to provide a system when you earn ingame money for certain achievements, which you then spend on useless tsochkes.
Fortunately, there was a great big gaping bug in the Chess game. If you put your opponent's King in check, a music sting would play and your opponent would make a "witty" remark.
If you tried to take a second move while the music sting was playing... the game would let you. And then, if the enemy King were still in check... music sting, witty remark, etc.
Get your Queen out and make a kamikaze attack, and you could clean out the whole enemy side about five moves in, getting credit for each kill and then for a lopsided victory.
(You could have gone on to promote 8 pawns, etc, but it was faster just to kill all the enemy pieces then score checkmate.)
Beaten like a redheaded stepchild. Kingdom of Loathing beat them to every aspect of this. Except that it's a little less trivial to just buy your way to success in KoL.
(I know it's been mentioned a couple of times already, but it bears repeating.)
-#1075489
> Good drivers simply don't need to worry about it by definition because they don't drive close enough to trigger such a system.
Except when they leave sane following distance between them and the car in front and some mouth-breathing moron says OH HAI EMPTY SPACE. I SHALL FILL IT.
Or, as happened to me last summer:
Car #1: me.
Car #2: victim
Car #3: asshat.
Car #1 follows car #2 at sane distance.
Car #3 swoops into the gap, and blocks car #1's view of car #2.
Car #2 stops.
Car #3 swoops out of gap, leaving car #1 to ram car #2.
PURGE COMPLETE.