Comment Re:How about "Alice"? (Score 1) 172
I second that with Flash. Being an intergrated hybrid illustration/animation tool, it'd be the easiest to teach fine arts students with.
You can easily make a lot of games just relying on "gotoAndStop();", "gotoAndPlay();" and just button click events for code
Why do most slashdot geeks always think "3D" when thinking game development these days? Most of the fun casual games available today are in 2d.
Plus, you don't have to do any coding to do animation and sprite objects in Flash. There's a reason there's so many amateur Flash games on the web today. It's the friendliest environment for non-coder art-oriented people.
You can easily make a lot of games just relying on "gotoAndStop();", "gotoAndPlay();" and just button click events for code
Why do most slashdot geeks always think "3D" when thinking game development these days? Most of the fun casual games available today are in 2d.
Plus, you don't have to do any coding to do animation and sprite objects in Flash. There's a reason there's so many amateur Flash games on the web today. It's the friendliest environment for non-coder art-oriented people.