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Graphics

Submission + - New rendering technology needs no 3d hardware (unlimiteddetailtechnology.com)

An anonymous reader writes: Saw this on Wired. It's new a new rendering engine/algorithm that has "unlimited" point(to replace polygon) count, with no special rendering hardware required. Haven't seen in yet on slashdot so submitted.

Comment Catch 22 (Score 1) 5

I think this is a two edged sword. I get frustrated to no end when I see minors walking out of a store with something like Gears of War, Halo and GTA. Parents do almost nothing to help prevent their kids from view "inappropriate" content. However on the flip side is it's really the governments right/responsibility to get involved in such affairs?
Games

Submission + - California Video Game Law Unconstitutional? (thegamersblog.com) 5

thsoundman writes: The Supreme Court said Monday it will be deciding if a Californian law passed last to prevent the sale and rental of "patently offensive" titles to minors is unconstitutional. Justices agreed to hear the appeal after a U.S . appeals court based in California struck down the law, which also imposes strict video game labeling requirements, as unconstitutional. The Supreme Court is expected to hear and rule on the arguments during it's upcoming term which starts in October. It's one of most important cases for the term so far.

Comment Re:Why bother with manuals? (Score 5, Insightful) 400

Because they add to the overall experience of the game. They give artwork, keyboard/controller commands, they give alot of backstory and on the side they make you actually feel like your getting somting for all the money you just spent. When i spend 60 dollars i want somthing more then a disc. Have you tried "figuring out" how to play NHL10 without the booklet there are over 5 pages of commends in there. Games like Final Fantasy have pages of story, character info, etc. It just gives you somthing tangible that makes your gaming experience that much better.

Comment Greed (Score 1) 1

Does this make anyone else angry besides me? I don't have a problem with companies wanting to save money but I constantly feel like I'm getting screw by publishers. They seem to go out of their way to screw consumers out of their hard earned money. Doing this under the guise of being "green". Really rubs me the wrong way. I personally love getting manuals with my games. I always read them. It helps add to the game expreience as a whole. Most manuals give you extra indepth insight into the game that you just can't get from an "in game tutorial"? This is just another money grab. I hope the public see's through this guise.

Submission + - Ubisoft Says No More Game Manuals (thegamersblog.com) 1

thsoundman writes: No more manuals? Ubisoft announced last week that they will be ditching the trend of printing instruction manuals for new games under the “green” initiative. While no other publishers have jumped on that “green” train just yet it is likely that others will follow suit.

Printed manuals have been part of gaming since you bought PC games in plastic bags. There have been many stand out eras for manuals such as the NES-era booklets to the manuals that accompanied Electronic Arts vinyl-sized game sleeves. Some may argue that the advancement in on screen contextual commands, first level tutorials have made the manual pointless but is this really the case?

News

Submission + - South Korea Imposes Online Curfew for Online Games (thegamersblog.net)

thsoundman writes: Korea has introduced a pair of policies that will impose a curfew on online games. The curfew has been put in place to help curb the rising number of online game addictions plauging the nations youth. The Korea Herald says “In what’s being touted as the “nighttime shutdown,” the Ministry of Culture, Sports and Tourism hopes the new measures they have implemented will help eradicate video game addiction among teenagers.”

Comment Re:Not worth that much i guess (Score 1) 124

I understand how advertising works just fine sir... but for the end user it doesn't cost a dime. Thats what I was getting at. Why would the average person pay for it if they can get it for free. I know very well how the industry works because i have associates who work within it.

Comment Re:I don't go there (Score 2, Insightful) 124

The names themselves don't have any value, at least i don't think so, I rarely go to direct web addresses anymore. You could have website: www.xyzilovepennies123.com/blah and it wouldn't matter as long as you showed up in the first page of google results.

Comment Re:Not worth that much i guess (Score 2, Insightful) 124

Not to mention you can get full length videos on the net for free now. Porn isn't going to be etting any more popular. Granted it still makes a gargantun amount of money but I can't see much more growth potential. Until they can develop somthing like a holodeck they have already done everything... seriously... everything. Personally I can't see how anyone would pay that kind of money for a Non-Physical piece of property but then hey someone spent 250k on a virtual space station so what do I know :P

Comment Not worth that much i guess (Score 5, Insightful) 124

If the domain is "so valuble" then why can't he sell it? Who the hell values these things? Granted it's a much clamored for domain but seriously... somthing is only worth as much as someone is willing to pay for it. If no one is willing to pay for the domain it's not worth 100 million.
Games

Submission + - Top 5 things Steam Needs to Fix (thegamersblog.net)

thsoundman writes: I'm a big proponent of the digital distrubtion of games. There are many benefits that digital distribution can provide such as protection from the destruction of physical media, moving computers, playing on someone elses computer, and providing automatic updates for games. Steam, is by far, the most popular of the Digital Distribution providers when it comes to games. I have over 45 steam games myself. There are some things however that Steam really needs to fix.

Submission + - Computer vision tech grabs humans in real-time 3D

Tinkle writes: Toshiba's R&D Labs in Cambridge, UK, has developed a system capable of real-time 3D modelling of the human face and body — using a simple set of three different coloured lights. Simple it may be but the results are impressive. Commerical applications for computer vision technology look set to be huge — according professor Roberto Cipolla, interviewed in this article. On the horizon: cheap and easy digitised everyday objects for ecommerce, plus gesture-based interfaces — a la Natal — and in-car safety systems. Ultimately even driverless cars. "This is going to be the decade of computer vision," predicts Cipolla.
Games

Haptic Gaming Vest Simulates Punches, Shots, Stabbing 110

An anonymous reader writes "IEEE Spectrum reports that University of Pennsylvania researchers have developed a Tactile Gaming Vest that smacks and vibrates as players get shot in a game based on Half-Life 2. Four solenoid actuators in the chest and shoulders in front and two solenoids in the back give you the feeling of a simulated gunshot. In addition, vibrating eccentric-mass motors clustered against the shoulder blades make you feel a slashing effect as you get stabbed from behind. If this kind of vest could be linked to a movie while you watch it, the experience would be that much more exciting. Or as one of the creators put it, 'every time Bruce Willis gets shot, you feel it.'"

Submission + - I married a gamer (thegamersblog.net)

thsoundman writes: I'm a lifetime gamer. My wife is not. This is my story of how to deal with someone who plays games all day long.

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