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Comment Re:Insightful thoughts about Intelligent Design (Score 1) 1014

A lot of us educated religious nutjobs have long known that science and religion are not polar opposites. There's plenty of us who appreciates the effort of science, whos admiration of God increases as each new scientific discovery adds to the percieved complexity of his work.
Our faith is not shaken by your discoveries. We do not care that you don't share out believe.
Sometimes though, it gets annoying to listen to these ignorant fundamentalistic atheists who honestly believe the abscense of God to be a fact. We're well aware that Gods existance is not a fact. That's why it's called "religious belief".
While fundamentalistic atheists won't shake our faith, they are among the most vocal group of obvious ignorants known to mankind.
Vocal obvious ignorance is annoying.

Comment Re:The first step is admitting that you need help. (Score 1) 1014

One day, you'll be able to recognize, and accept, that there is no evidence for the existence of a God.

You do your fellow atheists a great disservice by failing to realize that no evidence is required to *believe*.
There is no evidence against God. Why do you believe in his non-existance?

Comment Re:Heh. (Score 1) 413

WELL, very little WoW content absolutely requires a certain healer and a certain tank - IF the players are good. If they're not, however, you'll likely want to avoid certain classes in certain roles that they officially support.
So... even if all content is beatable by any class combination... are there combinations that have an easier time than others?

Comment Re:It feels old and already seen (Score 1) 413

GW2 would be the title I actually trust to do away with the trinity. They can easily scale all content to be unsoloable, and still cater to the anti-social MMO-players through hired henchmen, a mechanism that has been in place since launch of GW1. On paper, the idea of having each class feature self-healing abilities with different restricting mechanics sounds like an excellent way to force each character to mind his own survival while rewarding good class diversity.

Comment Re:Ah, Avatar... (Score 1) 132

I hope not. I mean, sure, for a vast majority of games, it would make perfect sense to have a "disable 3D mode" button, and aim to make that just as functional... but if someone came up with a truly magnificent idea, where depth perception would all of a sudden be an active element in gameplay mechanics, I hope they're gonna go ahead rather than thinking "Oh no, only 80% of the world could possibly enjoy this, let's not risk offending the remaining 20. Scrapped."

Comment Re:First to say (Score 1) 291

All of a sudden, it makes a lot of sense that data isn't sold - it's licensed.

Noone's gonna argue that a person who tailored a t-shirt is entitled to charge for his labor, and he can charge whatever he pleases. Too expensive? Don't buy it. You don't need to worry about piracy, because whoever bought your t-shirt can't magically conjure a copy from thin air to pass to his buddies.
If what you've crafted is a song, a movie or a piece of software, copies CAN be "magically conjured from thin air". Therefore, it's perfectly fair to impose certain restrictions on allowed usage when licensing your product to a paying client. Don't like them? Don't buy it.

Also, I know that at least 80% of you readers are perfectly familiar with "correlation does not imply causation". Remember to apply this, even when you don't like the outcome.
From TFA: "The conclusion of the study is that movie pirates are generally more interested in film and therefore spend more money and invest more time in it. In other words, they make up some of the movie industries best customers."
It's not AT ALL a stretch to assume that these pirates would've been EVEN BETTER customers without piracy.

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