Comment Microsoft Killed PC Gaming (Score 2, Interesting) 375
I know this might come across as flame bait... but please bear with me.
I firmly believe that Microsoft has had a big hand in killing off PC gaming, despite having a big hand in standardising 3D APIs; hands up here who remembers the first 3DFX and Rendition Verite cards... each had their own APIs. It was a mess until DirectX came along...
Then Microsoft goes and kills it all with shenanigans such as making Halo 2 DX10 (and Vista) only when there was no technical reason for to do so. One has to simply fire up Halo2 on XP via WoWLoader to see that Halo2 works fine under DX9 (and runs 30% faster when compared to Vista).
That one experience convinced me that this was the day PC gaming truly died.
Since then a couple of gems have come along (Torchlight.... Borderlands) but the majority have been Console ports or just rehashed iterations of the same FPS games.
Shame since console gaming (yes I have one) these days mostly concentrates on FPS titles... which is shocking considering how utterly SHIT console controllers are at FPS games (good luck with that head shot) when compared to PC mouse based controls. Titles such as Fable 2 and Sacred, which I can multiplay locally with my wife (we are both Diablo addicts) are very far and few between.
PC Gaming -> RIP