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Comment Re:Not only graphics (Score 1) 568

If you're behind me, there's typically no indication for me to know that anyway if you get the headshot, so it's irrelevant. If you're not getting the headshot, I will turn around and be able to deal (in most cases better with dual stick control to round out my movements and react).

I could also argue that Left 4 Dead fixed this issue with a button dedicated to 180degree instant turning.

 

Comment Re:Not only graphics (Score 1) 568

Not every game is a simple first person shooter. I like my games to, you know, be fun. Good luck with that as games move back to actually being fun for casual players.

I just started playing Borderlands and a friend was pissed at me for doing as well as he was with my 360 controller while he was on keyboard and mouse. As you get used to the control scheme you can raise the sensitivity and get generally the same response you would from a mouse.

I'm honestly tired of every console fanboy bringing this up everytime the debate swings by. In recent years I've played Mirrors Edge, Left 4 Dead 1 & 2, Fallout 3, Dead Rising 2, BF: Bad Company 2 and recently Borderlands all on my PC. The best thing the PC had on any of them was smoother graphics (because my system is only a year and a half old hardware) and the ability to mod a handful of them outside of DLC purchases. What I gave up was the ability to pop the disk in and just play, invariably there's always a war over settings tweaking that I go through between games and system settings to get the right amount of frames per second, ultimately though I end up with a game that looks better than the console version. In all cases I can play from my couch thanks to the 360 controller and HDMI connectivity it all plugs in the same.

Comment Re:Three cheers to UTAH (Score 1) 1277

Now that that silly idea of every individual's vote counts is out of the way, remember children, we are all at the mercy of those who have more money than most of us will ever make because it is the only way to be elected.

Most of those people aren't interested in policies that will take away their money and most interested in those that will give them more.

Comment Re:things wrong with PC games.... (Score 1) 134

1. You should definitely learn to configure your graphics card. You can force 4:3 for games that demand it. Yes you get black bars, but it's better than stretched screen. I haven't run into a computer game that required 4:3 though in years, widescreen monitors have been the norm for longer than widescreen HD screens.

2. You should buy an Xbox360 controller then. I have tons of games right now that all use it and play just like their console counterparts.

Computers now are converging to be their own consoles. Video cards support widescreen HDTV formats and simple connections through HDMI for audio and video. More games support both keyboard and controller. I consider what Microsoft has pushed onto this console and PC generation a great thing. It means that in the near future, there will be room for both the hardcore PC gamer and casual gamer to pick what level of hardware they want to deal with and play all games.

Comment Re:Makes up for all the things lacking in iPad1? (Score 1) 432

Hell, I'm at a point where I wonder why they bother with the dock connector, they could just as easily have dropped in an induction charger with magnetic response and forced syncing over wireless network or bluetooth.

I don't want any ports including headphone port (as soon as Sennheiser gets off their butts and develops a nice overear bluetooth headset).

I'm actually dreaming of a point where the iPad doesn't have ANY buttons or ports. That is the ultimate goal in my opinion.

Comment Re:Check for Reimbursement (Score 1) 244

WTF slashdot, I typed that in during a long wait for the preview. When the preview finally came up it hadn't cut off the last paragraph.

Anyway:

At the time it was well worth the trip, we got to demo an OS X build which was just released, met a handful of people from around the country, met a few work recruiters, got to see the kinds of projects other schools worked on and generally got to unwind. The part that was nice was seeing the other projects. What I learned is that most departments are driven by the focus of the professors and specifically your department chair. In our case we had spent a lot of time on AI and Game Theory. I just assumed that was what you do as a CS student as there is a lot of CS theory built in and a lot of room to test the stuff you had learned the two or three years leading up to that. If I had gone on to continued education, this would have given me a very good field to see what schools are studying in other fields.

Comment Re:Split Personality? (Score 1) 187

Um, no. Jobs has welcomed Adobe's attempt to produce a build of flash that wouldn't cripple the iPad and made sense for the interface.

I do believe Adobe has yet to come up with such build, instead they decided to launch an anti campaign. Seems to me that Adobe knows it's impossible and knows that Flash is flawed.

Comment Re:With one HUGE problem (Score 1) 109

If you felt that 99% of the time there was only one path, you didn't give the game a chance, or you didn't bother to try to look for a different direction. You failed, not the game design.

The only time the game felt like it was on rails like that were the many (not all) of the fight scenes. You weren't supposed to fight, they gave you the tools if something got between you and your target you had a chance to eliminate it, but at it's core it was a runners game and you were supposed to run, not fight. And in most of those "guard" scenes of the game, there was a clear goal, but the way of getting there could have been through one set of stairs or jumping down from a high ledge or using scaffolding to get up and around. The environment allowed for a free reign of options even if you were stuck in a box corridor with the goal at the other end.

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