Comment Re:Oh, that is just so wrong (Score 1) 225
I am a profession game developer (animation programmer) and programming is only one discipline, probably less than a third of the staff, that it takes to make a game.
PC / 360 / PS3 game development is a massive undertaking these days with team sizes in the several hundreds. There are plenty of people in these teams (designers, artists, level designers, production etc.) who have no experience in programming.
Even within the programming staff the "close to the metal" programmers are limited in numbers. Most performance optimizations are made at the algorithm level, not the fancy assembler trick level.