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Comment Re:There is a flawless model (Score 1) 311

What?
Are you talking about the platform which retroactively diasbled licences based on geolocalisation, because the publisher thought people hadn't paid a high enough price?
Are you talking about the platform whose Subscriber Agreement explicitly allow the publisher to kill a licence at any time, for any reason, without compensation?

Comment Re:DRM for DVD is bad... DRM from network is evil. (Score 1) 376

2 possibilities:
- if your computer is connected to the Internet, as your serial is stored somewhere in the config files, the activation takes place in the background. You don't see it, but it still there and the authorization key refreshed.
- Stardock also usually release the first versions of their products DRM-free or with an optional activation (which is great). And it's only after a certain patch level or extra content is applied that activation becomes mandatory.
Unfortunately, like any DRM vendor, they are not very precise with how their product works. The most complete info I found was here.

Comment Re:SaaS is the Answer (Score 1) 376

And that's exactly what all those publishers using online activation (incl Stardock) are doing.... except that they make you pay the full price upfront so you believe that you have 'bought' something the old fashion way.

Comment Re:DRM for DVD is bad... DRM from network is evil. (Score 1) 376

The problem with network DRM is that each time you install the game, or the DRM detects your configuration has changed, you have to ask permission to a server you have no control on. And the server can deny you further authorizations for any reason. It could be an install limit or any future restrictive rule(like how Steam retoactively implemented region-locking).
With Stardock, the games are indeed tied with the PC: it is just less obvious because their activation servers have, for now, more lenient rules, and authorize many activations before raising a red flag leading to a key ban.

Comment Re:A weak point? (Score 2, Interesting) 232

Yes, but when the activation server will have seen a hundred of activation request from a hundred of different computers, chances are that your serial and/or account will be banned, rendering further install impossible.
Even activation systems which claims to have "unlimited" installs do monitor install number : it's just that they don't tell you what are the banning rules (which may change anytime at the sole discretion of the publisher or the protection provider).

Comment Re:HAHAHAHAHA (Score 2, Interesting) 598

I totally agree with you.
Remember when Steam deactivated game licences that were previously working fine: people have legitimately bought games from Asia and one day, the great Steam overlord decided that the price was not high enough for "rich" countries. So, instead of negociating with the "faulty" retailers like any civilized corporation, they retroactively started to enforce region-locking to punish their consumers...
You cannot trust an online activation system. Period. Offline mode is not an answer: once a mysterious bit has changed on your computer, you are force to activate again.
Oh yeah, and Stardock are more or less in the same bag (except it's only some patches that are protected, not the base game).

Comment Re:Needs to include... (Score 1) 279

There is no such thing as activating offline, it just can't work.
Version 1.0 on the CD has no protection. But update it up to a certain patch level and online activation is mandatory, tying your updated program to your hardware. If you want to move around this updated copy, or somehow change critical parts of your system, you will have to ask authorization again.
So maybe version 1.0 is already good enough, but I just don't like the idea of DRM being added afterwards with patches which could be critical to the experience.
PC Games (Games)

Submission + - Bioshock full of DRM: PC Gamer editor locked out

An anonymous reader writes: it appears that 2K Interactive have added DRM to the much anticipated Bioshock which requries on-line activation and limits you to two installs. In theory you gain an install back when you uninstall, but this is not currently working.

From the PCGamer blog http://www.pcgamer.com/
"So we installed on one machine, then uninstalled and installed on another with no problems. So far, so good. I got in about an hour of play time, but I do the majority of my game playing at home, where I've got my heavy-duty gaming rig set up, so I was really looking forward to bringing it home with me. I uninstalled the game from my work machine and happily headed home...but when I got there and went to activate, I was stopped dead by a failure message that informed me I'd installed with this code one time too many. What... the... $%~&!"

This DRM is NOT mentioned on the packaging of the game, or the EULA. How far do they think they can push their paying customers when they pull crap like this?
PC Games (Games)

Submission + - Pressure Mounting for 2KGames over DRM in BioShock 1

DoctorDyna writes: "Pressure seems to be building for 2KGames over the inclusion of SecuROM with their latest release, BioShock. They have been fighting criticism over the last couple of days after limiting customers via SecuROM (accused of being a rootkit) to only install the game twice, which they later increased to 5 times. Customers are irate that once again, only the customer suffers due to draconian anti-piracy measures.

PC Gamer is being outspoken on their front page as well."
PC Games (Games)

Submission + - Bioshock DRM Causes Massive Outcry (pcgamer.com)

Dr Kool, PhD writes: "The PC DVD version of Bioshock is loaded with DRM like no other game ever released, and the outcry has reached critical mass. PC Gamer editors are reporting that they are not able to install and activate the game more than twice, even when previous copies are uninstalled. Thousands of complaints from frustrated buyers have flooded 2K Games' official Bioshock forum. The game uses a new version of the rootkit SecuROM to do its dirty deeds."

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