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Comment Re: Failsafe? (Score 3, Interesting) 468

The worse thing that could happen to a view screen is that it gets so smashed up you can't resolve fine details through all the cracks (actually, the absolutely worse thing that could happen is that it ceases to exist, but at that point you've got other problems). But the fine details are hardly necessary for flying and landing.

Not so, This 747 went through a ash cloud from a vulcano and got their windscreen sandblasted: http://en.wikipedia.org/wiki/B...

As Flight 9 approached Jakarta, the crew found it difficult to see anything through the windscreen, and made the approach almost entirely on instruments, despite reports of good visibility. The crew decided to fly the Instrument Landing System (ILS); however, the vertical guidance system was inoperative, so they were forced to fly with only the lateral guidance as the first officer monitored the airport's Distance Measuring Equipment (DME). He then called out how high they should be at each DME step along the final approach to the runway, creating a virtual glide slope for them to follow. It was, in Moody's words, "a bit like negotiating one's way up a badger's arse."[1] Although the runway lights could be made out through a small strip of the windscreen, the landing lights on the aircraft seemed to be inoperable. After landing, the flight crew found it impossible to taxi, due to glare from apron floodlights which made the already sandblasted windscreen opaque.

As you see, they didn't eject. They landed the plane flying blind.

Comment Re: i dont see a problem here (Score 3, Interesting) 146

SpaceX already has Falcon 9 Heavy which will do most of what NASA wants to do with SLS. In addition SpaceX is developing the Mars Colonial Transporter http://en.wikipedia.org/wiki/M... which will put 100 tons of cargo on Mars. In comparison the SLS will only put 100 tons in low earth orbit.

Oh and the Mars Colonial Transporter will be reusable.

Comment Re:Do we need HTML+Javascript at all? (Score 2) 104

You like C#, I like Scala and the next guy over likes Haskell. Trying to force everyone to use one language that fits all is one of the big fails of JavaScript.

Language development is an ongoing research area. You can not just freeze time and say we will use this one for the rest of time.

This is why we now have a host of languages that compiles to JavaScript. I use Scala-JS that will convert my Scala to JavaScript. But this is horrible inefficient and limiting.

The correct solution is PNaCl: http://en.wikipedia.org/wiki/G...

Portable Native Client is a LLVM based byte code language, that is designed to be a target for other programming languages. You can compile your beloved C# to PNaCl, someone can compile his C++ and I can compile my Scala. And it is almost as fast as if you used machine code as target.

Comment Re:Where is IPv7? (Score 1) 250

in gp example it would be: ::::::1.2.3.4 or ::::::1:2:3:4 or perhaps netname::1.2.3.4
there's tons of better ways then having to memorize 8 groupings of 4 letters.

The last one is already legal syntax:

baldur@ballerup1:~$ ping6 -c3 2a03:7900:64::8.8.8.8
PING 2a03:7900:64::8.8.8.8(2a03:7900:64::808:808) 56 data bytes
64 bytes from 2a03:7900:64::808:808: icmp_seq=1 ttl=43 time=28.7 ms
64 bytes from 2a03:7900:64::808:808: icmp_seq=2 ttl=43 time=29.0 ms
64 bytes from 2a03:7900:64::808:808: icmp_seq=3 ttl=43 time=29.7 ms

--- 2a03:7900:64::8.8.8.8 ping statistics ---
3 packets transmitted, 3 received, 0% packet loss, time 2002ms
rtt min/avg/max/mdev = 28.737/29.158/29.730/0.419 ms

Comment Re:IP numbers are terrible (Score 1) 250

Nothing stops you from assigning fe80::1 to your printer #1 and so forth. Or you can use ULA to the same effect: fd00::1 to the first printer etc.

Or do it the sane way and use your prefix::1.

You do not have to use MAC based addresses you know. You can just assign the addresses manually (static) or you can use a DHCPv6 server.

Comment Re:Sometimes I wonder about half-assing it... (Score 2) 197

An actual example of an IPV6 address is as follows:

2001:0db8:85a3:0000:0000:8a2e:0370:7334

That is not an actual example of an IPv6 address. Lets try with some real examples instead:

google.com has IPv6 address 2a00:1450:4005:801::1007
gmail.com has IPv6 address 2a00:1450:400f:803::1016
facebook.com has IPv6 address 2a03:2880:2110:df07:face:b00c::1
arin.net has IPv6 address 2001:500:4:13::124
arin.net has IPv6 address 2001:500:4:13::125
ripe.net has IPv6 address 2001:67c:2e8:22::c100:68b
gigabit.dk has IPv6 address 2a00:7660:0:50::2

The last one is my own website. Your IPv6 address is as long as you want it to be. Many ISPs will assign you a /48 prefix, which is just 16 bits more than your IPv4. It is literally just an area code more (two bytes). What happens with the last 80 bits is up to you. You can make them all zero if you want to. And since all zero can be shortened to "::" that all just goes away.

As to those first 48 bits there is a system in it, which makes it easier to remember. Notice how all of the above has either 2001 or 2a0x as the first block? Also the second block is the ISP and most people only deal with a few of those. So you will quickly memorize that. The third block is basically your customer id within the ISP. And everything after that is yours to decide.

It is true that if you go with auto configuration addresses on your computer, you will get horrible long addresses. But if you are doing that, you are not the kind of person to deal with IP addresses. Personally I let my computer choose any long address it want, but for my servers I am picking something sane.

Comment Re:Some calculations (Score 4, Interesting) 56

The space shuttle was $450 million per mission not including development costs. That would lift 24 ton and a lot of volume to ISS. That was good for building the space station but perhaps overkill for the maintenance. They are not even using the full capability of the Dragon spacecraft.

The Dragon will only move 3.3 ton to the ISS. If you only count weight by dollar this is more expensive than a Space Shuttle launch. On the other hand you will get much more frequent deliveries which may be what is needed now.

If you count development costs, each Space Shuttle launch was 1.5 billion USD. Viewed this way, the CRS program for Space X is just one shuttle. And perhaps this is the correct way to do the accounting considering that the 1.6 billion that Space X receives also has to cover their development costs. I would expect that they can give a good discount on future launches, should NASA want more than 12.

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