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Comment Re:one of a kind (Score 1) 641

C++ might not end up being faster, but it certainly has no reason to be slower*. Well-written C++ and C should run at about the same speed. However, C++ has the advantage of allowing you to use high-level constructs when performance isn't as much of an issue.

* this is contingent on your compiler -- if you're using some compiler from a decade ago, some constructs (e.g. templates) may emit shockingly poor code

Comment Re:Very relevent for small target embedded stuff. (Score 1) 641

Off topic: But I really don't know why so many people use C++ for non-embedded. It's perfectly valid for many - maybe most - applications to trade efficiency for safety, so use a different language. Why pick one that accommodates all the power of C then constantly beat on the developers with a giant list of coding guidelines? When the greatest attribute you seek in a developer is pedantry then something's wrong.

C++ is great anywhere you need performance. Numerical computing, scientific computing, image processing, computer vision, machine learning, etc -- all of these benefit greatly from C++, as you can use it as a high-level language in the non-performance critical parts, but at the same time, be able to optimize effectively in the places where it matters.

Comment Re:C is very relevant in 2014, (Score 2) 641

So why isn't there a _standard_ library for safe string handling? (I know there may be several third party libraries) A library could abstract away the management of pointers to chars, things like growing and shrinking storage of the strings, creating string objects, destroying them, etc. without programmer ever touching a raw pointer to memory containing the string data.

Sounds like you're looking for C++ and std::string

Comment Re:C is very relevant in 2014, (Score 1) 641

Actually, it's still possible to have some bugs if you improperly use auto_ptr and shared_ptr, etc, but it's still much better than the classic method of allocation.

Of course, you're not using auto_ptr anymore, right? It's been deprecated in C++11, and there's little to no reason to use it in favor of unique_ptr. auto_ptr was the attempt at implementing unique_ptr semantics prior to having rvalue references as part of the language. As for the possible pitfalls... shared_ptr can still fall prey to cyclical dependencies, but unique_ptr is very good for enforcing ownership semantics.

Comment Re:List the STL? Seriously? (Score 1) 479

Of course, the STL was written by Stepanov before C++ was standardized. What the interviewer probably meant to ask about is the C++ standard library, which is similar but different. Or maybe they really were asking about the STL, in which case I wholeheartedly agree that bullets were dodged.
Wikipedia

Why Women Have No Time For Wikipedia 579

Andreas Kolbe writes Wikipedia is well known to have a very large gender imbalance, with survey-based estimates of women contributors ranging from 8.5% to around 16%. This is a more extreme gender imbalance than even that of Reddit, the most male-dominated major social media platform, and it has a palpable effect on Wikipedia content. Moreover, Wikipedia editor survey data indicate that only 1 in 50 respondents is a mother – a good proportion of female contributors are in fact minors, with women in their twenties less likely to contribute to Wikipedia. Wikimedia Foundation efforts to address this "gender gap" have so far remained fruitless. Wikipedia's demographic pattern stands in marked contrast to female-dominated social media sites like Facebook and Pinterest, where women aged 18 to 34 are particularly strongly represented. It indicates that it isn't lack of time or family commitments that keep women from contributing to Wikipedia – women simply find other sites more attractive. Wikipedia's user interface and its culture of anonymity may be among the factors leading women to spend their online time elsewhere.

Comment Re:Programming: You're doing it completely wrong (Score 1) 120

lambdas can be faster than say, function pointers, mostly because the compiler can have more information about pointer aliasing. They should be a wash speed-wise relative to loops. Also, you say functors, which can take a few forms; this can be a callable object (e.g. a struct with its operator() overloaded, no templates needed), a stored lambda function, or a std::function object (e.g. as created through std::bind, lambdas, etc). They all look rather different; do you find all of them unreadable? Not all of them require 'enormous' header files

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