Comment API this and Open Source that... (Score 1) 405
I'm a fan of cross-platform compatibility and I was a huge advocate for OpenGL and open standards - I ditched Windows 98 for a Linux distro when Quake 3 dropped, and I was happy to do so. The statement (late) that John Carmack is making is that DirectX is the refined API to program with, but it doesn't say he has left OpenGL out to pasture (obvious when you see RAGE run on an iPhone).
I'm all for Open standards, but evolution will always take place. I view this statement as a concern for OpenGL rather than an attack; get the API up to speed and the developers will use it.
(DOOM 3 / IDTech4 sucked on my Linux distros and Mac OSX) I have faith that the community will abide.
I'm all for Open standards, but evolution will always take place. I view this statement as a concern for OpenGL rather than an attack; get the API up to speed and the developers will use it.
(DOOM 3 / IDTech4 sucked on my Linux distros and Mac OSX) I have faith that the community will abide.