Date / Time |
Story |
Tuesday September 09, 2014 @04:40PM |
John Romero On Reinventing the Shooter |
Saturday July 28, 2012 @07:38PM |
John Romero's Doomy View On Android and Ouya |
Tuesday June 14, 2011 @09:37AM |
Ars Technica Review Slams Duke Nukem Forever |
Friday January 21, 2011 @12:55PM |
Duke Nukem Forever Release Date Revealed |
Tuesday July 29, 2008 @07:44PM |
Carmack to Bring "Graphical Tour de Force" to the iPhone |
Thursday March 13, 2008 @07:35PM |
Vaporware - the Tech That Never Was |
Thursday March 13, 2008 @10:16AM |
Carmack Speaks On Ray Tracing, Future id Engines |
Wednesday February 06, 2008 @03:55PM |
Duke Nukem Forever 'Confirmed' For Late 2008 |
Thursday December 20, 2007 @05:19AM |
Duke Nukem Forever Teaser Released |
Sunday August 05, 2007 @01:22PM |
Procedural Programming- The Secret Behind Spore |
Wednesday July 18, 2007 @01:30PM |
There Are No Games So Bad They're Funny |
Tuesday June 19, 2007 @11:02AM |
Games They'd Like Us To Forget |
Thursday May 31, 2007 @03:59PM |
id Software Working on New Title |
Thursday March 22, 2007 @11:11AM |
Great Moments in Games PR History |
Tuesday July 25, 2006 @11:42PM |
John Romero, the Man Behind the Hype |
Tuesday July 11, 2006 @02:38PM |
Romero's New Gig |
Friday June 30, 2006 @05:21AM |
Interview With John Romero |
Friday March 03, 2006 @08:21PM |
Long Dev Time Equals Better Game? |