XBox (Games)

Microsoft's Xbox Mode Is Now Available For All Windows 11 PCs (theverge.com) 2

Microsoft is rolling out Xbox mode to all Windows 11 PCs, bringing a full-screen Xbox PC app interface similar to Steam's Big Picture Mode. "Some players in select markets will be able to download the Xbox mode experience today, with availability expanding to more players in those markets over the next several weeks," says the Xbox team. The Verge reports: Xbox mode aims to try and bridge the gap between Xbox consoles and Windows, but its original debut felt like a beta on the Xbox Ally devices. "Since first introducing Xbox mode, formerly known as 'full screen experience,' on Windows handhelds, we've been listening closely to player feedback and continuing to evolve the experience across devices," says the Xbox team. "Those learnings directly shaped Xbox mode on Windows 11 PCs."

Microsoft is also rolling out improvements to the Xbox Ally X handheld today, including a preview of its Auto SR upscaling technology. Xbox console owners are also getting a new dashboard update today, with the ability to disable Quick Resume on individual games and a feature to add custom colors to the dashboard.

Emulation (Games)

GitHub 'No Longer a Place For Serious Work', Says Hashicorp Co-Founder (theregister.com) 77

Hashicorp co-founder Mitchell Hashimoto says GitHub's frequent outages have made it "no longer a place for serious work," prompting him to move his Ghostty terminal emulator project elsewhere after 18 years on the platform. The Register reports: "I've been angry about it. I've hurt people's feelings. I've been lashing out. Because GitHub is failing me, every single day, and it is personal. It is irrationally personal," he wrote. The reason for his ire is the service has become unreliable. "For the past month I've kept a journal where I put an 'X' next to every date where a GitHub outage has negatively impacted my ability to work," he wrote. "Almost every day has an 'X'. On the day I am writing this post, I've been unable to do any PR review for ~2 hours because there is a GitHub Actions outage."

Hashimoto penned his post a few days before an April 28 incident that saw pull requests fail to complete due to an Elasticsearch SNAFU. Incidents like that mean Hashimoto has decided GitHub "is no longer a place for serious work if it just blocks you out for hours per day, every day." "It's not a fun place for me to be anymore," he lamented. "I want to be there but it doesn't want me to be there. I want to get work done and it doesn't want me to get work done. I want to ship software and it doesn't want me to ship software."

The developer says he wants GitHub to improve, but "I also want to code. And I can't code with GitHub anymore. I'm sorry. After 18 years, I've got to go." He's open to a return if GitHub can deliver "real results and improvements, not words and promises." But for now, he's working to move Ghostty to another collaborative code locker. "We have a plan but I'm also very much still in discussions with multiple providers (both commercial and FOSS)," Hashimoto wrote. "It'll take us time to remove all of our dependencies on GitHub and we have a plan in place to do it as incrementally as possible."

He's doing the equivalent of leaving a toothbrush at a former partner's house by leaving a read-only mirror of Ghostty on GitHub, and by keeping his personal projects on the Microsoft-owned service. But Hashimoto's moving his day job somewhere new. "Ghostty is where I, our maintainers, and our open source community are most impacted so that is the focus of this change. We'll see where it goes after that," he concluded.

DRM

Sony Rolls Out 30-Day Online DRM Check-In For PlayStation Digital Games (tomshardware.com) 89

Sony is reportedly rolling out a 30-day online check-in requirement for some digital PS4 and PS5 games, meaning players could temporarily lose access if their console does not reconnect to renew the license. Tom's Hardware reports: In the info page of an affected game, you'd see a new validity period and a "remaining time" deadline. At first, this seemed like a software bug, but now PlayStation Support has confirmed its authenticity to multiple users. PlayStation owners are furious about the change.

From what we've seen, this DRM is intended for digital game copies. It works by instating a mandatory online check-in where you have to connect to the internet within a rolling 30-day window or risk losing access to the game. Afterward, you can still restore access, but you'll need an internet connection to renew the game's license first. So far, it seems like only games installed after the recent March firmware update are affected.

Affected customers report that setting your PS4 or PS5 as the primary console doesn't alleviate this check-in policy either. No matter what, any game you download from now on will feature this new requirement, effectively eliminating the concept of offline play for even single-player titles.

Games

Fans Angry Over Pokemon Go Champion's Disqualification For Allegedly Shaking the Table (aftermath.site) 47

It's "the curious case of... the Pokémon Go pro who celebrated too hard," reports the gaming news site Aftermath. It all started on the first weekend in April... Firestar73, a competitive Pokémon Go player who placed seventh at last year's world championships, managed to narrowly cinch a game-five finals win at the 2026 Pokémon Orlando Regional Championships after battling his way out of the dreaded losers' bracket. As stress and adrenaline gave way to relief, Firestar73 stood up from his chair, threw off his headphones, raised his arms in a sort of victorious flexing motion, and then fist pumped for good measure. Immediately afterward, he politely shook his opponent's hand... [T]he tournament's staff went on to deem Firestar73's conduct "unsportsmanlike" and stripped him of his win.
"After weeks of fans flooding The Pokémon Company's social channels to demand a repeal of the ruling, the company has finally issued a statement," reports Kotaku. "Spoilers: It will not be reverting its decision." Their official statement? "[D]uring game one of the bracket reset series, a player was issued a Warning for the action of hitting and shaking the table during gameplay. Actions such as these can have a negative impact on the experience of participants and disturb the match in progress. Then, during game five, this same player's behavior continued to be disruptive, including shaking the table to the point that there was a disruption to the broadcast experience. These repeated infractions resulted in a penalty that was escalated to Game Loss. "
Meanwhile, Aftermath now reports, Firestar73 "has disputed Play! Pokémon's account of events entirely "The 'incident' you are now, for the first time, claiming was the basis of the decision did not affect the gameplay at all, yet decided the whole tournament," he wrote on Twitter. "Section 2.1 requires a 'clear explanation of any infraction and its penalty,' and I was never given this as the basis at all."

NiteTimeClasher, who won the tournament by disqualification, doesn't seem pleased either. "Was not my decision," he appears to have written in a Pokémon Discord. "Firestar is the Orlando regional champion. Hope you all understand." Others have attempted to divine what the company meant by a "disruption to the broadcast experience," and what they've found doesn't look all that severe.

Not long after Play! Pokémon handed down its edict, one judge who was not involved in this particular match, Professor Rex, publicly voiced his outrage. "As a judge I'm not supposed to discuss ruling[s] publicly," he wrote. "However, I also believe that as a judge my job is to give players a fair space to compete. If a player in a high stakes battle can lose out on thousands of dollars for shaking the table, what kind of space have we built? If the table can't handle the intensity of the competition, that's not the players' fault. I've judged multiple Go regionals, [and] I just can't support how this was handled."

After posting internal correspondence meant for judges and asking "some questions they didn't like" in the Discord for those who judge and otherwise help out at Pokémon events, Rex was banned from the Discord. That's when, to the extent they had not already, things spun out of control. Rex went on to share judges' personal information in a perhaps-misguided attempt at forcing transparency, which caused other judges — some of whom mostly agreed with him — to call him out and take issue with his conduct. As of now, almost no one is happy.

XBox (Games)

Xbox Game Pass Ultimate Gets a Price Cut (theverge.com) 21

Microsoft is cutting the monthly price of Xbox Game Pass Ultimate and PC Game Pass, but the tradeoff is that new Call of Duty releases will no longer arrive on the service at launch. Instead, they'll show up about a year later. The Verge reports: After Xbox CEO Asha Sharma admitted last week that "Game Pass has become too expensive for players," Microsoft is dropping the price of Xbox Game Pass Ultimate and PC Game Pass. Starting today, Xbox Game Pass Ultimate drops from $29.99 to $22.99 a month, and PC Game Pass moves to $13.99, down from $16.49 a month.

The price drops are being fueled in part by future of Call of Duty titles no longer joining Game Pass Ultimate or PC Game Pass at launch. "New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available," says Microsoft.

PlayStation (Games)

PlayStation To Require Age Verification For Messages and Voice Chat (insider-gaming.com) 69

A new email from Sony says that PlayStation will require players to verify their age later this year to keep using communication features like messages and voice chat. Insider-Gaming reports: The initiative comes from the goal of providing "safe, age-appropriate experiences for players and families while respecting their privacy" and providing "meaningful control over their gaming experiences." The age-verification process will be implemented globally, and players will need to verify their age to continue using PlayStation communication services, such as messages and voice chat. If the player opts not to verify their age, they can still use other services, such as games, trophies, and the store. Only the communication experience will be affected if you choose not to verify your age. PlayStation didn't provide a date for when players will need to begin the verification process.
Games

Amazon Luna Ends Its Support for Purchased Games and Third-Party Subscriptions (engadget.com) 8

Amazon's Luna cloud gaming service is making some changes, reports Engadget: It's no longer possible to buy Ubisoft+ and Jackbox Games subscriptions or standalone games through Luna. Amazon will automatically cancel any active subscriptions bought through Luna at the end of customers' next billing cycle. If you have a Ubisoft+ subscription that you bought directly from Ubisoft instead, you'll still be able to access games on that service through Luna until June 10. The Bring Your Own Library option — which allows users to play games they own on the likes of EA, GOG and Ubisoft on Luna — is going away too. You won't be able to access games from those storefronts via Amazon's streaming service after June 3.

If you bought any games outright on Luna, you'll still be able to play them there until June 10. Unlike Google did when it shut down Stadia, Amazon isn't offering refunds for those purchases. However, you'll still have access to them through the respective third-party platform that's linked to your account, be it the EA App, GOG Galaxy or Ubisoft Connect. That doesn't exactly help folks who don't have powerful-enough systems to play more demanding games and were relying on Luna.

For those users, Kotaku complains, "you'll essentially lose access to your purchased games in June unless you buy some hardware to play games like Star Wars Outlaws or set up a different streaming option..."

They describe Luna as Amazon's "barely talked about, struggling game streaming service"... On April 10, Amazon announced that it is "always looking for ways to better serve our players" and that "feedback" has made it "clear" that gamers who use Luna want "easy access to great games." And because more of that content is now offered via Amazon Prime, the company has decided that the best way to "serve" you and other users is to rip out most of Luna's gaming options and remove access to paid games you bought in the past. Do you feel better served...?

Launched in 2020, Amazon Luna has never been much of a big hit for the company, which has struggled to even figure out what to do with it. Initially, it was offered up as a Stadia competitor, providing access to big and small third-party games. This apparently didn't work out for Amazon. So in 2025, Amazon officially announced plans to pivot Luna to a service focused on Jackbox-like casual games. This latest shake-up for Luna further focuses the service on these kinds of games and will put everything available on the service behind different sub tiers, similar to Game Pass.

Their conclusion? "This is all just a great reminder to never, ever, ever, ever buy a video game through a streaming service. At least you can download digital games offline and make backups for later."
Government

To Fill Air Traffic Controller Shortage, FAA Turns To Gamers (nytimes.com) 80

An anonymous reader quotes a report from the New York Times: As the Trump administration seeks to fill a national shortage of air traffic controllers, officials are targeting a new talent pool: gamers. The Federal Aviation Administration on Friday is making a recruiting push aimed at avid players of video games, as the agency strives to fill thousands of vacancies that lawmakers have said leave the traveling public less safe. In a new YouTube ad, the agency is using flashy graphics and the promise of six-figure salaries to convince video game enthusiasts to apply their trigger fingers in service of air safety.

In recent years, video gamers have emerged as a target demographic for recruiters at a number of federal agencies, including the military and the Department of Homeland Security. They are welcomed for their hand-eye coordination, quick decision-making in complex environments and ability to remain focused on screens for hours on end. "To reach the next generation of air traffic controllers, we need to adapt," Transportation Secretary Sean Duffy said in a statement. Focusing recruiting efforts on gamers, he added, "taps into a growing demographic of young adults who have many of the hard skills it takes to be a successful controller."

[...] The F.A.A. plans to begin prioritizing recruiting gamers over more traditional avenues like college fairs, officials said, pointing out that only 25 percent of controllers have a traditional college degree, while the vast majority appear to have logged hours gaming. During the presidential transition in 2024, incoming Trump administration officials polled about 250 new air traffic academy graduates over six weeks. Only two of those interviewed were not gamers, according to F.A.A. officials [...]. Students who failed out of the training academy were not similarly queried, officials said, though they have plans to conduct more comprehensive exit interviews in the future. Still, the overwhelming presence of gaming habits among graduates tracked with what they were hearing anecdotally from controllers already certified to work in towers and other air traffic facilities, the officials said, many of whom liked to play video games during breaks in their shifts.

Games

Valve Releases Native Steam Link App For Apple's Vision Pro (macobserver.com) 25

Valve has released a native Steam Link beta for Apple Vision Pro, letting users stream their existing Steam games onto a large virtual screen in visionOS. It supports up to 4K resolution and will let you dynamically adjust the curve of the display. The Mac Observer reports: Steam Link does not support VR titles in this beta, and Valve clearly states that the app is limited to 2D game streaming, but this still opens up a large library of games that users can play on a massive virtual screen inside Vision Pro.

At the same time, Vision Pro already handles 2D media very well, and this update builds on that strength by turning the headset into a portable gaming display that connects directly to your existing setup without needing extra hardware.

You can join the Steam Link beta through TestFlight right now, and this early release shows how Apple Vision Pro continues to expand beyond media into more practical and everyday use cases like gaming.

AI

'AI' Is Coming For Your Online Gaming Servers Next (pcworld.com) 35

"Consumer PC parts aren't the only things being gobbled up by the 'AI' industry," writes PCWorld's Michael Crider. "A Starcraft-inspired strategy game is shutting down its multiplayer servers because the hosting company got bought out for 'AI.'" The game will still be playable offline for now, but the shutdown highlights the ripple effects of the AI boom on the gaming industry. Amid the ongoing hardware shortages, AI companies are basically gobbling up as much infrastructure as they can to repurpose it for AI workloads. From the report: The game in question is Stormgate, a crowdfunded revival of the real-time strategy genre that has languished in the last decade or so. The developer Frost Giant Studios told its players on Discord (spotted by PC Gamer) that it would be unable to continue multiplayer access past the end of this month. The "game server orchestration partner" was bought by an AI company -- the developer's words, not mine -- which means that the multiplayer aspects of the game will have a "planned outage."

The devs say the game will be patched for offline play, presumably including its single-player campaign mode and co-op modes, but "online modes will not be available at that point." They're hoping to bring back online play in a later update, but that'll depend on "finding a partner to support ongoing operations." That sounds like old-fashioned player-hosted games with lobbies aren't in the cards, at least not yet.

Frost Giant's server provider is Hathora, which was bought by a company called Fireworks AI last month. Fireworks describes its offerings as "open-source AI models at blazing speed, optimized for your use case, scaled globally with the Fireworks Inference Cloud." So, yeah, Hathora's infrastructure will likely be used for yet more generative "AI." And according to GamesBeat, it's planning to shut down the game service aspect of its company completely. That means Stormgate probably isn't going to be the last game affected. Hathora also provides online services for Splitgate 2, among others. I'm contacting Hathora for comment and will update this story if I receive a response.

Graphics

Nvidia Rolls Out Its Fix For PC Gaming's 'Compiling Shaders' Wait Times (arstechnica.com) 61

Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won't eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times. From the report: Nvidia's new Auto Shader Compilation system promises to "reduc[e] the frequency of game runtime compilation after driver updates" for users running Nvidia's GeForce Game Ready Driver 595.97 WHQL or later. When the feature is active and your machine is idle, the app will automatically start rebuilding DirectX drivers for your games so they're all set to roll the next time they launch.

While the feature defaults to being turned off when the Nvidia App is first downloaded, users can activate it by going to the Graphics Tab > Global Settings > Shader Cache. There, they can set aside disk space for precompiled shaders and decide how many system resources the compilation process should use. App users can also manually force shader recompilation through the app rather than waiting for the machine to go idle.

Unfortunately, Nvidia warns that users will still have to generate shaders in-game after downloading a title for the first time. The Auto Shader Compiler system only generates the new shaders needed after subsequent driver updates following that first run of a new title.

The Courts

UFC-Que Choisir Takes Ubisoft To French Court Over the Crew Shutdown (reuters.com) 53

Longtime Slashdot reader Elektroschock writes: When Ubisoft pulled the plug on The Crew's servers without warning, players were left with a worthless game they'd already paid for. Now, consumer watchdog UFC-Que Choisir is fighting back, demanding gamers' right to play regardless of publisher whims. Supported by the "Stop Killing Games" movement, this landmark case challenges unfair terms before the Creteil Judicial Court (Val-de-Marne near Paris), and aims to protect players from disappearing games. The lawsuit that UFC-Que Choisir filed against Ubisoft on Tuesday alleges that the video game publisher "misled consumers about the permanence of their purchase and imposed abusive contractual clauses stripping players of ownership rights," reports Reuters.
PlayStation (Games)

Sony is Raising PlayStation 5 Prices Again, Between $100 and $150 (arstechnica.com) 45

Memory and storage shortages and price hikes have "steadily rippled outward across all kinds of consumer tech," reports Ars Technica.

"Today's bad news comes from Sony, which is raising prices for PlayStation 5 consoles in the US just eight months after their last price hike." The drive-less Digital Edition will increase from $500 to $600; the base PS5 with an optical drive will increase from $550 to $650; and the PS5 Pro is going up from $750 to a whopping $900. At the beginning of 2025, these consoles cost $450, $500, and $700, respectively...

RAM and flash memory chips are in short supply primarily because of demand from AI data centers — memory manufacturers have shifted more production toward making the kind of memory found in AI accelerators like Nvidia's H200, leaving less for the consumer market. And the situation is unlikely to improve any time soon, barring a major shift in demand from the AI industry.

Wine

Wine 11 Rewrites How Linux Runs Windows Games At the Kernel Level (xda-developers.com) 55

Linux gamers are seeing massive performance gains with Wine's new NTSYNC support, "which is a feature that has been years in the making and rewrites how Wine handles one of the most performance-sensitive operations in modern gaming," reports XDA Developers. Not every game will see a night-and-day difference, but for the games that do benefit from these changes, "the improvements range from noticeable to absurd." Combined with improvements to Wayland, graphics, and compatibility, as well as a major WoW64 architecture overhaul, the release looks less like an incremental update and more like one of Wine's most important upgrades in years. From the report: The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina's Wonderlands saw gains from 130 FPS to 360 FPS. As well, Call of Duty: Black Ops I is now actually playable on Linux, too. Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

The games that benefit most from NTSYNC are the ones that were struggling before, such as titles with heavy multi-threaded workloads where the synchronization overhead was a genuine bottleneck. For those games, the difference is night and day. And unlike fsync, NTSYNC is in the mainline kernel, meaning you don't need any custom patches or out-of-tree modules for it work. Any distro shipping kernel 6.14 or later, which at this point includes Fedora 42, Ubuntu 25.04, and more recent releases, will support it. Valve has already added the NTSYNC kernel driver to SteamOS 3.7.20 beta, loading the module by default, and an unofficial Proton fork, Proton GE, already has it enabled. When Valve's official Proton rebases on Wine 11, every Steam Deck owner gets this for free.

All of this is what makes NTSYNC such a big deal, as it's not simply a run-of-the-mill performance patch. Instead, it's something much bigger: this is the first time Wine's synchronization has been correct at the kernel level, implemented in the mainline Linux kernel, and available to everyone without jumping through hoops.

Businesses

Epic Games To Cut More Than 1,000 Jobs As Fortnite Usage Falls (reuters.com) 42

Epic Games is cutting more than 1,000 jobs as usage of its flagship title, Fortnite, falls. "The layoffs aren't related to AI," CEO Tim Sweeney noted. Reuters reports: The cuts, along with more than $500 million in savings from lower contracting and marketing spending and unfilled roles would put the company in "a more stable place," Sweeney said in a note to employees. [...]

"We've had challenges delivering consistent Fortnite magic," Sweeney said, adding "market conditions today are the most extreme" since the early days of the company founded in 1991.

The move marks Epic's second major round of layoffs in three years. In September 2023, the company cut about 830 jobs, or roughly 16% of its workforce. It was not immediately clear what percentage of staff would be impacted by Tuesday's announcement.

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