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Posted by ScuttleMonkey on Friday May 16, @03:44PM
from the reanimating-a-dead-horse-to-continue-beating-it dept.
Erik Johnson writes "New details for Resident Evil 5 have been unveiled in the latest issue of 'Famitsu', a Japanese video game magazine, including a familiar face returning to the hero role, some info on the enemy, and the revealing of a couple new characters."
Posted by ScuttleMonkey on Friday May 16, @02:24PM
from the caving-to-the-drop-bear-threat dept.
Josh Drescher, associate producer for the upcoming Warhammer Online, recently had a chance to chat with Gamespot about some of the recent changes on the horizon. Good news for Australian consumers who are slavering over EA's new title, it will not only be launched in Australia at the same time as the US and Europe but local servers will be set up to allow for better play. "From the very beginning the Australian fans were very vocal. One of the first strange packages that we got in the mail a couple of years ago was from an Australian fan who sent us a bunch of drop bear stuffed animals, and he attached fangs to them and there was blood all over their faces face--and was basically threatening [producer] Jeff Hickman and letting him know that if there weren't Oceanic servers, that he would send a drop bear invasion to attack the developers physically."
Posted by ScuttleMonkey on Friday May 16, @01:03PM
from the even-more-guitar-hero-videos dept.
Sony has announced the inclusion of the YouTube API to allow game developers to offer video uploading as an integrated part of their games. The only game that seems to be taking advantage of this so far is Mainichi Issho, a free Japanese PSN game.
Posted by ScuttleMonkey on Friday May 16, @11:37AM
from the deep-zen-like-discussions-about-games-i'm-sure dept.
Disney has apparently launched "DGamer", a service designed to allow Nintendo DS users create online profiles, track accomplishments, and connect with other users. First announced back in February, most every Disney game going forward will be completely integrated. "'DGamer was built around the vision to connect Disney video game fans in a secure, fun environment and it is truly the first integrated online community of its kind to do so on multiple platforms,' said Graham Hopper, executive vice president and general manager for Disney Interactive Studios. 'We recognize the importance of delivering unique experiences to our consumers and how crucial it is for parents to feel confident that the community is secure for their kids.'"
Posted by ScuttleMonkey on Thursday May 15, @07:12PM
from the nothing-like-wailing-on-a-plastic-ukulele dept.
GameSpot is reporting that details for Guitar Hero 4 have been released. The biggest news seems to be that the new release will be adding drums and vocals a la Rock Band. The new drums are to offer three pressure-sensitive pads (which can tell if you are just tapping or really wailing), two elevated cymbals, and a pedal. "The details in Game Informer also clear up the mystery surrounding the 'innovation' which Activision promised was coming to the Guitar Hero series in a recent earnings report conference call. The article outlines the game's studio mode, which will give users a variety of ways to create their own songs. Players will be able to jam along with one of the game's existing tracks, record songs as they're played, or meticulously detail note charts."
Posted by timothy on Thursday May 15, @11:55AM
from the patent-rolling-your-eyes-derisively dept.
CowTipperGore writes "The AP reports (via Yahoo!) that Nintendo of America Inc. has been ordered to pay a small East Texas gaming company $21 million for infringing on a patent while designing controllers for its popular Wii and GameCube systems. No stranger to lawsuits over controller designs, a Nintendo spokesman said the company will seek an appeal. The suit was originally filed in 2006 and included Microsoft. Microsoft's aggressive legal push back apparently helped as they reached a (confidential) settlement agreement before the case went to trial."
Posted by timothy on Wednesday May 14, @05:59PM
from the console-soap-operas dept.
OrochimaruVoldemort writes "Microsoft has said to Engadget that they do not plan on making new consoles available in 2009. This comes from the same company that said it wasn't producing a Blu-ray drive for that Xbox, so it is pure speculation. Expect to see a new console within that year. Engadget also hints: 'Microsoft representative let us know today that "While we don't normally comment on rumors like this, we can tell you that we have no plans to release a new console in 2009."' The rest of us will wait and see. For now, focus on what is available."
Posted by timothy on Wednesday May 14, @04:22PM
from the because-computers-are-dum dept.
Falkkin writes "Luis von Ahn and his team at Carnegie Mellon University have launched GWAP, a new web site for 'Games With A Purpose.' By playing these online games, humans help provide data for problems that are hard for computers to solve, such as computer vision and sound classification. Slashdot has previously covered other human computation projects by Dr. von Ahn, including the ESP Game and reCAPTCHA. The new web site contains a re-vamping of the ESP Game as well as four completely new games." (Falkkin also points to an AP story on GWAP and to coverage at the BBC.)
Posted by timothy on Tuesday May 13, @11:23AM
from the pretty-puzzling dept.
roice writes "The crazy hypercubists who created the 4D and 5D Rubik's cubes (here are previous Slashdot posts on the 4-D one and the 5-D one) have now developed a free working 4-dimensional software analogue of the Megaminx puzzle. Composed of 120 dodecahedral cells, the underlying structure is arguably the most beautiful of 4D geometrical shapes, with amazing symmetries and no analogue in dimensions higher than 4. Though some have already begun working on solutions for this 'Hyperminx,' it has yet to be solved by anyone. Also, when it comes to number of positions, it dwarfs the previous puzzles by many thousands of orders of magnitude!"
Posted by kdawson on Tuesday May 13, @01:14AM
from the twist-and-shout dept.
Several readers sent in links on the earthquake that hit 10 hours ago near the Sichuan city of Chengdu in China. The Telegraph focuses on the citizen journalism that got word on the quake out on the Net instantly (the first report was via Twitter). Science magazine speculates that deaths from this event could exceed the 240,000 killed in the Tangshan quake in 1976, though the estimated death toll is below 10,000 at this writing. Hundreds of videos are up on YouTube, including this footage from a security camera — keep your eye on the goldfish.
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