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Games

EA's Origin App For PC Gaming Will Shut Down In April 11

EA's Origin PC client will be shut down on April 17, 2025, as Microsoft ends support for 32-bit software. "Anyone still using Origin will need to swap over to the EA app before that date," adds Engadget. From the report: For those PC players who have not migrated over to the EA app, the company has an FAQ explaining the latest system requirements. The EA app runs on 64-bit architecture, and requires a machine using Windows 10 or Windows 11. [...] If you're simply downloading the EA app on a current machine, players won't need to re-download their games. And if you have cloud saves enabled, all of your data should transfer without any additional steps.

However, it's always a good idea to have physical backups with this type of transition, especially since not all games support cloud saves, and those titles will need to have saved game data manually transferred. Mods also may not automatically make the switch, and EA recommends players check with mod creators about transferring to the EA app.
AI

Game Developers Are Getting Fed Up With Their Bosses' AI Initiatives (wired.com) 76

More than half of video game developers reported their companies are using generative AI in game development, according to an annual survey released Tuesday. The Game Developers Conference (GDC) report found that 52% of developers worked at companies using AI tools, while 30% felt negatively about the technology, up from 18% last year. Only 13% believed AI had a positive impact on games, down from 21% in 2024.

One in 10 developers lost their jobs over the past year, with some reporting extended periods of unemployment. One developer cited in a Wired story said they submitted 500 job applications without success, while another reported being laid off three times in the last year. Covid-era over-expansion, unrealistic expectations, and poor management are being identified as key factors behind the industry's troubles.
Movies

A Videogame Meets Shakespeare in 'Grand Theft Hamlet' Film (yahoo.com) 9

The Los Angeles Times calls it "a guns-blazingly funny documentary about two out-of-work British actors who spent a chunk of their COVID-19 lockdown staging Shakespeare's masterpiece on the mean streets of Grand Theft Auto V."

Grand Theft Hamlet won SXSW's Jury Award for best documentary, and has now opened in U.S. theatres this weekend (and begun streaming on Mubi), after opening in the U.K. and Ireland. But nearly the entire film is set in Grand Theft Auto's crime-infested version of Los Angeles, the Times reports, "where even the good guys have weapons and a nihilistic streak — the vengeful Prince of Denmark fits right in." Yet when Sam Crane, a.k.a. @Hamlet_thedane, launches into one of the Bard's monologues, he's often murdered by a fellow player within minutes. Everyone's a critic.

Crane co-directed the movie with his wife, Pinny Grylls, a first-time gamer who functions as the film's camera of sorts. What her character sees, where she chooses to stand and look, makes up much of the film, although the editing team does phenomenal work splicing in other characters' points of view. (We're never outside of the game until the last 30 seconds; only then do we see anyone's real face....) The Bard's story is only half the point. Really, this is a classic let's-put-on-a-pixilated-show tale about the need to create beauty in the world — even this violent world — especially when stage productions in England have shuttered, forcing Crane, a husband and father, and Mark Oosterveen, single and lonely, to kill time speeding around the digital desert...

To our surprise (and theirs), the play's tussles with depression and anguish and inertia become increasingly resonant as the production and the pandemic limps toward their conclusions. When Crane and Oosterveen's "Grand Theft Auto" avatars hop into a van with an anonymous gamer and ask this online stranger for his thoughts on Hamlet's suicidal soliloquy, the man, a real-life delivery driver stuck at home with a broken leg, admits, "I don't think I'm in the right place to be replying to this right now...."

In 2014 Hamlet was also staged in Guild Wars 2, the article points out. "This is, however, the first attempt I'm aware of that attempts to do the whole thing live in one go, no matter if one of the virtual actors falls to their doom from a blimp.

"As Grylls says, 'You can't stop production just because somebody dies.'"
Nintendo

Nintendo Addresses Donkey Kong Country Returns HD Credits Controversy 10

Nintendo released Donkey Kong Country Returns HD earlier this week, with fans noticing that the original team members at Retro are not individually credited in the updated version. "Instead, the credits state that it was 'based on the work' of Retro Studios, while the team at Forever Entertainment gets its credits for working on the remaster," reports GameSpot. In a statement issued to Eurogamer, a Nintendo spokesperson said: "We believe in giving proper credit for anyone involved in making or contributing to a game's creation, and value the contributions that all staff make during the development process." From the report: That statement doesn't really address why the original team's names were excluded from the credits, and this has happened before. In 2023, the Retro Studios developers behind Metroid Prime were left out of the credits for Metroid Prime Remastered. Similarly, external translators voiced their frustrations last year because Nintendo didn't credit them for their work either.

This story has been largely overshadowed by the reveal of Switch 2 earlier this week. It seems likely that the Donkey Kong Country franchise will be revisited on that system as well. However, it's not among the games rumored for Switch 2. In the meantime, the bizarre Donkey Kong Country animated TV series is still available to watch on Prime Video.
Sony

Sony Cancels Two More PlayStation Projects in Broader Retreat 27

Sony's PlayStation has canceled previously unannounced games at two of its top subsidiaries, the company said. From a report: The games, at Oregon-based Bend Studio and Texas-based Bluepoint Games, were both "live service" projects designed to draw recurring revenue from players. A company spokesperson confirmed the cancellations.

In a statement, the spokesperson said the two games were canceled "following a recent review" and that PlayStation will continue making both online and single-player games. Neither studio will be shuttered. "Bend and Bluepoint are highly accomplished teams who are valued members of the PlayStation Studios family, and we are working closely with each studio to determine what are the next projects," the spokesperson said.
Games

PC Gaming Has Been Outperforming Console For Years, Report Finds (insider-gaming.com) 59

A recent 200-page report published by Epyllion reveals that PC gaming has been outperforming consoles over the last decade, "breezing past console platforms and generating more content spending and revenue," reports Insider Gaming. From the report: One slide revealed that since 2011, PC's content spend has dominated 'living room' console revenue by more than 65%, and it has earned 225% more than 'combined console' spend. That's a total of $30 billion if you want to put a number on it. Those numbers exclude hardware and accessories.

The report also showed that mobile gaming is leagues ahead of both PC and console platforms, representing the number one money maker in the games industry. This stat has been recorded despite an $18 billion increase in spending on console platforms in 2024 compared to 2011. That 75% increase is still trumped by content spend on PC platforms. But why is PC becoming increasingly popular and much more profitable? Epyllion suggested it boils down to a few core reasons:

- PC platforms have a much larger library of games and 'near-full backwards compatibility'
- On a PC, you can multi-task (stream, communicate, alt+tab, multiple monitors)
- Lower entry price point than consoles
- Higher top-end performance
- Better for esports and competitive gaming
- Able to play more early-access games
- More annual game releases
- Console 'exclusives' are now finding their way to PC

Nintendo

Nintendo Admits Emulators Are Legal Despite Crackdown (androidauthority.com) 32

Nintendo's top intellectual property lawyer has acknowledged that video game emulators are technically legal, even as the company continues to shut down popular emulation projects worldwide. Speaking at the Tokyo eSports Festa, Koji Nishiura, deputy general manager of Nintendo's intellectual property department, said emulators violate the law only when they bypass encryption, copy copyrighted console programs, or direct users to pirated material. The statement comes after Nintendo forced the closure of several major emulation projects last year, including Yuzu, Citra, and Ryujinx.
Nintendo

Nintendo To Unveil Next-Generation Switch 2 in April 35

Nintendo announced on Thursday it will unveil its next-generation Switch 2 gaming console at a digital event on April 2, marking the end of its nearly eight-year-old flagship model. The Japanese gaming giant revealed in a two-minute video that the new device maintains a similar hybrid design to the original Switch but is larger, with redesigned controllers that attach magnetically.
EU

GOG Joins European Federation of Game Archives, Museums and Preservation Projects (prowly.com) 42

GOG.com, a European digital distribution platform known for offering DRM-free video games, announced they've joined the European Federation of Game Archives, Museums and Preservation Projects (EFGAMP). From the release: "GOG was created with video game preservation in mind," said Maciej Golebiewski, Managing Director at GOG. "Classic games and the mission to safeguard them for future generations have always been at the core of our work. Over the past decade, we've honed our expertise in this area. The GOG Preservation Program, which ensures compatibility for over 100 games and delivers hundreds of enhancements, is just one example of this commitment. We were thrilled to see the Program warmly received not only by our players but also by our partners and the gaming industry as a whole."

Golebiewski further explained that GOG's role in preservation extends beyond its platform. He highlighted, "As a European company, we feel a responsibility to lead in preserving gaming heritage. Joining EFGAMP reinforces this commitment. Our next step is to expand institutional collaboration with museums and governmental and non-governmental organizations worldwide. We hope our experience will contribute meaningfully to their efforts. We are also discussing exciting new game preservation projects, which we look forward to sharing soon."

United States

Should In-Game Currency Receive Federal Government Banking Protections? (yahoo.com) 91

Friday America's consumer watchdog agency "proposed a rule to give virtual video game currencies protections similar to those of real-world bank accounts..." reports the Washington Post, "so players can receive refunds or compensation for unauthorized transactions, similar to how banks are required to respond to claims of fraudulent activity." The Consumer Financial Protection Bureau is seeking public input on a rule interpretation to clarify which rights are protected and available to video game consumers under the Electronic Fund Transfer Act. It would hold video game companies subject to violations of federal consumer financial law if they fail to address financial issues reported by customers. The public comment period lasts from Friday through March 31. In particular, the independent federal agency wants to hear from gamers about the types of transactions they make, any issues with in-game currencies, and stories about how companies helped or denied help.

The effort is in response to complaints to the bureau and the Federal Trade Commission about unauthorized transactions, scams, hacking attempts and account theft, outlined in an April bureau report that covered banking in video games and virtual worlds. The complaints said consumers "received limited recourse from gaming companies." Companies may ban or lock accounts or shut down a service, according to the report, but they don't generally guarantee refunds to people who lost property... The April report says the bureau and FTC received numerous complaints from players who contacted their banks regarding unauthorized charges on Roblox. "These complaints note that while they received refunds through their financial institutions, Roblox then terminated or locked their account," the report says.

United Kingdom

Boxed Video Game Sales Collapse in UK as Digital Revenues Flatten (theguardian.com) 32

An anonymous reader shares a report: As music sales and streaming revenue reaches a high of $3 billion -- the highest since 2001, not accounting for significant inflation -- the UK video game market, which has grown almost continually for decades, has shrunk by 4.4%. The most significant decline was in boxed video game sales, down 35%.

Data from Digital Entertainment and Retail Association (ERA) puts the total worth of the UK video game market in 2024 at $5.7 billion, double the music market and behind TV and movies at $6.2 billion. The numbers show a shift in players' purchasing habits that has been ongoing for years, from physical games to digital downloads and in-game purchases in popular, established games such as Fortnite and Roblox. Boxed games now account for 27.7% of new game sales in the UK, according to ERA data.

Stats

Steam On Linux Ends 2024 With Small Marketshare Boost, AMD Linux CPU Use Near 74% (techspot.com) 26

Phoronix reports on Valve's "Steam Survey" results for December 2024, saying the new numbers "reflect a nice upward trend for the Linux gaming statistics and a high point in recent times." In November the Steam Survey reflected a 2.03% marketshare for Linux... Roughly inline with what we have been seeing for Linux right at around the 2% threshold. With the just-published December survey numbers, there is a 0.29% increase to 2.29%...! When looking at the Linux numbers, SteamOS Holo accounts for around 36% of all Linux gamers... SteamOS Holo being the operating system of the Steam Deck and beginning to appear on other devices as well... Driven in large part by the Steam Deck relying on a custom AMD SoC/APU and AMD being popular with Linux gamers/enthusiasts for their open-source driver support, AMD CPU use on Linux commands a 73.6% marketshare.
In fact, December "saw AMD reach another record-high share among participants of Valve's survey," according to TechSpot — "up 3.02% last month, taking its total to 38.7% as Intel fell slightly to 63.4%..." Elsewhere, Windows 11 is now comfortably the most popular OS in the survey. It pulled ahead another 2% to an almost 55% share in December as Windows 10 dropped to 42.3%... However, it's a different story when looking at global users: Windows 10's share has increased two months in a row to 62.7% while Windows 11 has declined to 34.1%. Rounding up the rest of the survey, 16GB of RAM remains the most popular amount of system RAM but it's lead is declining as second-place 32GB grows; a trend that is mirrored in the VRAM category...
Phoronix adds that the Windows percent "pulled back by 0.51% to 96.1% while Apple macOS also gained 0.22% going up to a 1.61% marketshare."
Classic Games (Games)

Magnus Carlsen Gets Married, After Stirring More Controversy With 'Shared' 8th World Blitz Chess Title (cnn.com) 39

Today 34-year-old chess champion Magnus Carlsen married 26-year-old Ella Victoria Malone, "in a ceremony packed with guests on a sunny winter day in Oslo," reports Chess.com. According to Norwegian newspaper Dagbladet, a film crew from Netflix was also present. The streaming giant is shooting a chess-related TV show rumored to air in 2025... Ella Victoria is now expected to have a more central role in her husband's career. According to VG, she played a crucial role in securing Magnus a deal with fashion brand G-Star Raw...

Their wedding was surely a fairy tale, but the Carlsens aren't heading for their honeymoon just yet. Magnus is set to make his debut for St. Pauli in the German Bundesliga on January 10, when he'll face Dusseldorf led by none other than GM Gukesh Dommaraju.

The article adds that "For Carlsen, this caps off a whirlwind week that began in New York, highlighted by his eighth World Blitz Championship title," a victory that they say was "controversially" shared with Russian grandmaster Ian Nepomniachtchi. CNN reports: [Carlsen] had taken a 2-0 lead in the four-game contest before Nepomniachtchi launched a stunning comeback to level the scores, sending the match to a sudden death tie-break. The pair then drew the next three games, and it was later determined that they would share the title after the proposal was accepted by Arkady Dvorkovich, the president of chess governing body FIDE. "I thought, at that point, we had already played for a very long time and I was, first of all, very happy to end it, and I thought, at that point, it would have been very, very cruel on both of us if one gets first and the other gets second," Carlsen later told reporters....

[T]he decision to share the Blitz title with long-time rival Nepomniachtchi has sparked outcry from some of the world's top players — the first time in history that a world championship title has been shared. "This is a situation where I cannot stand with what Magnus has done," prominent player Hikaru Nakamura said on his YouTube channel. "I do not think that there is any precedent for this, when you put out rules about the game itself and then suddenly you decide, 'It's okay, we're going to go home' ... It's unconscionable to me...."

"FIDE goes from forfeiting Carlsen (over the jeans debacle) to creating an entirely new rule," Hans Niemann, whom Carlsen had defeated in the quarterfinals, wrote on X, formerly known as Twitter. "Seems like the the regulatory body of chess has no intention of being unbiased. They seem to only care about what one player thinks...." Former world champion Garry Kasparov made a pointed reference to the jeans controversy, writing on X: "I thought the first FIDE tiebreak was pants."

Magnus apparently tells his opponent "If they like refuse, we can just play short draws until they give up," according to a behind-the-scenes video clip posted to X.com. The CEO of FIDE, Emil Sutovsky, re-posted it on X.com, complaining that FIDE president Dvorkovich's decision to accept the players' proposed draw was made "under the spur of a moment, and of course, the video appeared much later. I do think it is VERY BAD though..."

FIDE later told CNN that "This situation has already prompted valuable discussions within FIDE management to improve our regulations." (And their article adds that some — including grandmaster Ivan Sokolov — suggested ties be settled with a new chess format known as Armageddon.) "In Armageddon, White has more time but a draw on the board counts as a win for Black," explains the Guardian — adding that back in 1983, "Fide determined the winner of a Candidates match by a roulette wheel."

The Guardian adds that Russian-born FIDE president Arkady Dvorkovich "probably felt he had little choice but to rubber stamp the agreement by the players." He would have been pilloried in Moscow as preventing a Russian world champion had he ruled otherwise, and a negative could also have provoked a series of the notorious Berlin draws, the standard method for a quick mutually agreed half point. However, that course of action would have brought the players into disrepute, and it is more likely that an inspired game or a blunder would have settled the final. The audience on Wall Street applauded the decision, but the considerable online reaction from professional players and fans has been mostly critical.

It was the first ever shared over-the-board individual world title in chess history.

Role Playing (Games)

OnlyFangs Has Made 'World of Warcraft' Into Twitch's Best Soap Opera (rollingstone.com) 12

An anonymous reader quotes a report from Rolling Stone: Sun pours through the lush foliage of a jungle, bleaching the pale limestone as a rotting man stands in the center of an otherwise empty arena, his yellow eyes leering from beneath a fringe of limp, blonde hair. Positioned around the edge are a hundred bodies, Orcs and Trolls and bipedal oxen shouting, demanding, the death of the dishonorable. Their voices swell into a cacophony of noise before one rings out above the rest, howling, 'Kill the cheater and you'll get 20 gold!' There is silence, and then another frenzy. As I watch, eyes fixed on the dim glow of a laptop screen, I think of the colosseum in Rome -- sweat running down the muscled arms of battle-tested gladiators, the crowd cheering for blood.

This might sound like a moment pulled from a high fantasy drama made for prestige TV, but this is World of Warcraft, a now 20-year old online RPG. Instead of actors parading in front of green screens, this story's cast are streamers that occupy a virtual world. Tensions are high not because they're scripted, but because in World of Warcraft's Hardcore mode, death is permanent. Dejected, though acknowledging the transgression made, Sequisha -- the streamer who was promptly executed for cheating -- sighs, and goes back to the character select screen. He creates a new avatar; it's time to start the game all over again.

Sequisha's execution and subsequent reincarnation is just one of hundreds of stories playing out everyday in World of Warcraft as streamers have flocked to the massively multiplayer online RPG (MMORPG) to play together. Through their strife, and a commitment to staying in-character via roleplay, groups like the guild OnlyFangs have turned World of Warcraft into an RPG within an RPG, playing out improvisational personal drama where the stakes are high. In Hardcore mode, World of Warcraft has become the best soap opera on the internet, all playing out across over dozens of OnlyFangs creator streams every day.
The new "Classic" and "Hardcore" servers were launched in celebration of World of Warcraft's 20th anniversary, helping to reignite interest in the game and increase viewership on platforms like Twitch and YouTube. The Hardcore server, where character death is permanent, attracted top streamers, leading to the formation of guilds like OnlyFangs.

After a successful first season, OnlyFangs reshuffled its roster, embracing a more immersive roleplaying approach in its second season. "What they didn't know was their experiment in World of Warcraft roleplay would inadvertently create one of the best emergent dramas on the internet," reports Rolling Stone.
Games

Marvel Game Developer Reverses Century-Long Bans on Linux, Mac Users (arstechnica.com) 31

NetEase has reversed 100-year bans imposed on "Marvel Rivals" players using Linux and Mac compatibility tools in December 2024, following intervention from CodeWeavers' CEO and player complaints.

The game's anti-cheat system had banned players until 2124 for using Proton and CrossOver software on Steam Deck and Apple devices. The company stated on Discord it "will not ban players who are playing fairly and without cheating" but has made no broader commitments regarding compatibility tools.

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