When a project owner submits their work to the queue, the service divides the animation into individual frames for rendering, dispatching each frame to a connected machine while optimizing its selection based on the available memory and CPU/GPU capabilities. Users can submit an unlimited number of projects, but only two renderings can occur simultaneously to prevent any one individual from overwhelming the render farm with excessive submissions. In instances where the render farm experiences congestion, this limit may be reduced to just one active rendering, a situation that occurs infrequently, typically just a few times each year. This careful management ensures efficient use of resources while maintaining fair access for all users.