TimelineFX Description
The particle effects can be exported as static animations onto sprite sheet, animation strips, or image sequences in PNG. If you develop for the iPhone and iPad, you may also export using the PVRTC (Mac only). The TimelineFX Module can be used to create effects in games written in the powerful Blitzmax programming language. You can create a wide variety of particle effects, including smoke, fire, steam, bubbles, smoke, and water. You can easily make animations loop seamlessly by clicking the mouse. Another click can make animations tile seamlessly for use as animated textures. You can add smoke, fire, explosions and water to your animations. We also offer many free effects that you can download. You can control your particle emitters with 24 attributes using graphs to show their behaviour over time.
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