Raylectron Description
Raylectron was developed over many years of research, testing, and development. It is not easy to create such software. Raytracing has been around for many years before Raylectron. However, it is not photorealistic. To achieve photorealism, you must understand the law of physics. This includes photons and their interaction with the object they hit. Photons travel at the speed light so everything is visible almost immediately (to our perception). This is not possible with a computer program. First, speed is an issue. Computers cannot calculate at the speed of light. The mathematics involved is complex. All the features are combined into one software. You can choose from a variety of lighting options or a combination of them. Texturing your model in real-time has never been easier!
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