Adobe PDF Library SDK
Global OEMs, SaaS and enterprise end-users rely on Adobe PDF Library to automate the creation, editing and management of PDFs. An Adobe partner, our SDK uses the same source code as Acrobat for stability, reliability and quality results.
Languages: .NET, .NET Framework, Java and C/C++
Platforms: Windows, Linux & MacOS
Package managers: NuGet & Maven
Capabilities include but are not limited to:
-Annotations
-Content creation
-Content modification
-Color management
-Extraction - text, images, forms
-Compression/optimize
-Conversion - PDF/A, PDF/X, EPS, PostScript, XPS, ZUGFeRD, color
-Display, Printing
-Extract text, images & other content
-Forms - Import, export, flatten static & dynamic XFA forms, AcroForms
-Images - extract, import/export, thumbnails, render/rasterize pages, separations
-Optimization - size, content, images, etc.
-OCR - add text to document, add text to image
-PDF to Office Documents (Word, Excel, PPT)
-Security - Viewer settings, redactions, password, encrypt/decryption, watermark
Pricing options for OEMs, SaaS & end-users are flexible and based on usage.
Shorten development times & get to market faster with Adobe PDF Library. Free trial - download today.
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OptiSigns
OptiSigns, your friendly digital signage software! Designed with simplicity and ease in mind, it's the perfect harmony of affordable software and usage with any hardware in the market.
Pick from 140+ Apps, Thousands of Templates, and formats like images & videos, playlists, Google Slides, Weather, Instagram, Twitter, YouTube – you name it! Level up your business and start engaging your audience.
For just $10/month per screen, use any display to capture your audiences attention!
Remotely manage it all from one central portal. Indulge in features, images, videos, playlists, and schedules. Jazz it up with apps like Google Slides, Weather, Instagram, Facebook, Twitter, and more.
Oh, and did we mention? We play nice with the most hardware and operating systems in the market like Fire TV Stick, Android, Chrome, Raspberry Pi, Roku, Windows, Linux, and MacOS. Time to unleash your business potential!
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Cocos2d-x
Cocos2d-x is a versatile, open-source game engine that has been a reliable tool for developers since its inception in 2011, providing a lightweight and flexible solution for cross-platform game development. With support for C++, Lua, and JavaScript, it caters to a wide array of platforms including iOS, Android, Windows, macOS, and popular HTML5 browsers like Chrome, Safari, and Internet Explorer. This engine leverages OpenGL ES 2.0 and Metal for efficient graphics rendering, ensuring that it taps into the full GPU capabilities of mobile devices while ensuring compatibility across various systems. Developers benefit from the ability to utilize Lua or JavaScript for scripting, facilitating seamless hot updates for their games without the lengthy process of submitting to app stores for approval. The open-source nature of Cocos2d-x encourages extensive customization, allowing developers to create tailored game types and extensions, and even integrate their own 3D engines to address challenges in 2D interface and UI design. Notably, data indicates that version 3.x of Cocos2d-x is compatible with an impressive 99.7% of Android devices in China, highlighting its widespread usability and effectiveness in the gaming industry. This level of compatibility makes it an appealing choice for developers aiming to reach a broad audience within the mobile gaming market.
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raylib
Raylib is a straightforward and user-friendly library that makes video game programming accessible to all. It offers a coding experience that shuns complex interfaces, visual aids, and graphical tools, encouraging a pure, minimalist approach to programming. Instead of traditional API documentation or extensive tutorials, raylib focuses on a simple cheat sheet that outlines essential functions, supplemented by a vast array of examples to demonstrate practical usage. This approach reinforces the idea that one of the most effective ways to learn programming is by examining and understanding existing code. Compatible with numerous platforms, raylib has been successfully tested on various systems; however, it can also be easily adapted to any platform that supports the C language and OpenGL graphics. Furthermore, raylib boasts compatibility with over 60 different programming languages through bindings, enhancing its versatility. Users can also expand raylib's capabilities by integrating it with additional libraries, allowing for even greater functionality in their game development projects.
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