Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Mono is an open-source implementation of the Microsoft .NET Framework, backed by Microsoft and part of the .NET Foundation, adhering to ECMA standards for C# and the common language runtime. It has become a growing ecosystem supported by an enthusiastic community of contributors, positioning itself as a top choice for creating applications that operate across multiple platforms. The latest version of Mono is now available, providing comprehensive guidance on setup and internal workings. Our documentation is also open-source, inviting collaboration from anyone interested in enhancing it. We encourage community involvement; whether you want to report bugs, contribute code, or engage directly with developers, your input is valued. In essence, Mono serves as a robust platform for developers aiming to build versatile applications that function seamlessly on various systems. The collaborative spirit of the Mono project fosters innovation and continuous improvement in cross-platform development.
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
API Access
Has API
No
API Access
Has API
Yes
Integrations
.NET
Yes
C#
Yes
Visual Studio
Yes
Android
No
Apple iOS
No
Apple iPadOS
No
Babel Obfuscator
Yes
Docker
Yes
Nancy
Yes
Rider
No
Integrations
.NET
Yes
C#
Yes
Visual Studio
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Babel Obfuscator
No
Docker
No
Nancy
No
Rider
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Mono
Website
www.mono-project.com
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net