Bitrise
Streamline your development process while saving time, reducing costs, and alleviating developer stress with a mobile CI/CD solution that is not only swift and adaptable but also scalable. Whether your preference leans towards native development or cross-platform frameworks, we have a comprehensive solution that meets your needs. Supporting languages such as Swift, Objective-C, Java, and Kotlin, along with platforms like Xamarin, Cordova, Ionic, React Native, and Flutter, we ensure that your initial workflows are configured automatically so you can start building within minutes. Bitrise seamlessly integrates with any Git service, whether public, private, or ad hoc, including platforms like GitHub, GitHub Enterprise, GitLab, GitLab Enterprise, and Bitbucket, available both in the cloud and on-premises. You can easily trigger builds based on pull requests, schedule them for specific times, or set up custom webhooks to suit your workflow. Additionally, our workflows are designed to operate on your terms, enabling you to coordinate various tasks such as performing integration tests, deploying to device farms, and distributing apps to testers or app stores, ultimately enhancing your overall efficiency. With a flexible approach, you can adapt your CI/CD processes to meet the evolving demands of your development cycle.
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JS7 JobScheduler
JS7 JobScheduler, an Open Source Workload Automation System, is designed for performance and resilience. JS7 implements state-of-the-art security standards. It offers unlimited performance for parallel executions of jobs and workflows.
JS7 provides cross-platform job execution and managed file transfer. It supports complex dependencies without the need for coding. The JS7 REST-API allows automation of inventory management and job control.
JS7 can operate thousands of Agents across any platform in parallel.
Platforms
- Cloud scheduling for Docker®, OpenShift®, Kubernetes® etc.
- True multi-platform scheduling on premises, for Windows®, Linux®, AIX®, Solaris®, macOS® etc.
- Hybrid cloud and on-premises use
User Interface
- Modern GUI with no-code approach for inventory management, monitoring, and control using web browsers
- Near-real-time information provides immediate visibility to status changes, log outputs of jobs and workflows.
- Multi-client functionality, role-based access management
- OIDC authentication and LDAP integration
High Availability
- Redundancy & Resilience based on asynchronous design and autonomous Agents
- Clustering of all JS7 Products, automatic fail-over and manual switch-over
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MonoCloud
MonoCloud is a developer-oriented platform that simplifies authentication, authorization, and user management across a range of platforms, including web, mobile, and IoT devices. It allows developers to easily incorporate secure and customizable login flows, supporting multiple authentication methods such as passwords, magic links, one-time passcodes, and social logins from providers like Google, Facebook, and Apple.
With a focus on reducing user friction, MonoCloud provides a seamless and branded authentication experience. The platform includes advanced features like mutual TLS, brute-force protection, and global session management, offering a complete solution for managing user access across various applications and devices.
Additionally, MonoCloud supports a developer-friendly approach with comprehensive documentation, integration guides, and compatibility with various front-end and back-end frameworks, enabling developers to implement robust authentication solutions efficiently and effectively.
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MonoGame
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
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