Mitsuba Description
Mitsuba 2 is a research-oriented, retargetable rendering system. It is written in portable C++17 and built on top of Enoki. It was developed by EPFL's Realistic Graphics Lab. It can be compiled to many variations, including color handling (RGB and spectral), vectorization (scalar SIMD, CUDA), and differentiable rendering. Mitsuba 2 is composed of a limited number of core libraries and a variety of plugins that implement functionality from materials and light sources to complete rendering algorithm. It aims to maintain scene compatibility with Mitsuba 0.6. It includes a large automated Python test suite. Its development is dependent on continuous integration servers that compile new commits on different operating system using different compilation settings (e.g. debug/release builds, single/double precision etc.
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