Highcharts
Highcharts, a Javascript-based charting library, makes it easy to add interactive charts and graphs to web or mobile projects of any size.
Highcharts is used by more than 80% of the 100 biggest companies in the world, as well as thousands of developers from a variety of industries, including finance, publishing, application development, and data science.
Highcharts is in active development since 2009. It remains a favorite among developers due to its robust feature set and ease-of-use documentation, accessibility features and vibrant community.
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Renderforest
Renderforest is an all-in-one branding platform that allows users to create broadcast-quality videos, AI optimized logos, photorealistic mockups, digital and print graphics of all topics and purposes, as well as fully functioning websites.
Choose from the ever-growing collection of high-quality templates of all kinds.
Customize videos with transitions, text, logo, and animation of your choice to promote and advance your social media presence. Enjoy the ease of creating a logo, with no technical or design skills, in just a few clicks. Design social media posts, posters, flyers, and more using the very intuitive Renderforest Graphic Maker. Create music visualizers, 2D and 3D explainer animations, intros, outros, slideshows, and many more to promote you and your business.
Showcase your product, branding, and design with ready-to-use mockups.
Create all the elements of your branding and stand out with Renderforest.
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Anime.js
Anime.js is a nimble JavaScript animation library that features an intuitive yet robust API. It seamlessly integrates with CSS properties, SVG, DOM attributes, and JavaScript Objects, enabling effortless animation creation. The library simplifies the process of intricate follow-through animations with its built-in staggering system. Users can animate multiple CSS transform properties at varying timings on a single HTML element, allowing for dynamic visual effects. The library offers comprehensive controls, enabling users to play, pause, reverse, and trigger events in a synchronized manner through its extensive callback and control functionalities. Anime.js can be utilized across all web platforms, supporting CSS, SVG, DOM attributes, and JavaScript Objects through a unified API. The staggering feature empowers users to create animations involving multiple elements with overlapping and follow-through actions, enhancing the complexity and richness of animations. Keyframes for animations are defined using an array within the keyframes property, where the duration of each keyframe is calculated by dividing the total animation duration by the number of keyframes specified. This approach ensures that each segment of the animation is precisely timed, providing a polished final product.
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Three.js
Three.js is a library for 3D graphics in JavaScript designed to be lightweight, user-friendly, and compatible across different web browsers. The primary goal of this project is to provide a versatile 3D library that simplifies the process of creating 3D content on the web. Currently, the library offers a WebGL renderer, though examples also showcase experimental WebGPU, SVG, and CSS3D renderers. To render visuals using Three.js, you'll need to set up three essential components: a scene, a camera, and a renderer, which work together to display the scene through the camera's perspective. Besides the WebGLRenderer, Three.js includes additional renderers that serve as alternatives for users with older browsers or those lacking WebGL capability. To keep the visuals animated and responsive, you should implement a loop that refreshes the scene rendering each time the screen updates, generally at a rate of 60 frames per second. Within this animation loop, you can also invoke other functions to alter or move elements in the scene dynamically while the application is running. This setup allows for a fluid and interactive 3D experience for users engaging with your application.
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