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Average Ratings 0 Ratings
Description
Mechdyne’s getReal3D for Unity empowers users to effortlessly construct intricate worlds within a well-known game engine and engage with them in a virtual reality (VR) setting, including options like CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This innovative solution allows organizations to create tailored business experiences that cater specifically to their unique requirements. With getReal3D, users can develop content within an expansive VR display, immersing themselves in a life-sized environment that enhances realism. The installation and configuration of getReal3D across multiple screens, managed by a network of PCs, is straightforward and user-friendly. Additionally, its support for 3D stereo and motion tracking facilitates extended periods of engagement in the VR space, thereby boosting productivity while minimizing motion sickness. Importantly, this immersive experience ensures that users feel a strong sense of presence, as they actively inhabit the VR world rather than merely observing it, which significantly enriches their interaction and engagement with the content. This approach not only enhances user experience but also promotes collaboration among team members who are navigating the same virtual landscape together.
Description
moreViz serves as a cutting-edge VR interface that seamlessly connects your 3D design software to immersive virtual environments without the hassle of file conversions. It provides a real-time reflection of your software's 3D viewport in VR, allowing for authentic 1:1 scaling and true stereoscopic depth perception. Users can effortlessly navigate their projects with various HMDs such as the HTC Vive or utilize expansive setups like Powerwalls, CAVEs, and DOMEs, fostering a greater understanding of spatial relationships. The platform accommodates animation, simulation, and interactive experiences across networks, even allowing multiple users to collaborate in shared sessions. With compatibility spanning over 35 applications including NX, Catia, and Ansys, it boasts an easy-to-use launcher, VRPN tracking capabilities, and performance that scales from individual desktops to large cluster systems. Developed by more3D, which brings over two decades of industry knowledge to the table, moreViz positions itself as a robust and future-ready tool for enhancing design, engineering, and simulation processes. As technology continues to evolve, moreViz is set to adapt and grow, ensuring that users can consistently leverage the best in immersive experiences.
API Access
Has API
API Access
Has API
Integrations
Unity
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Mechdyne Corporation
Founded
1996
Country
United States
Website
www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/
Vendor Details
Company Name
more3D GmbH & Co. KG
Founded
2001
Country
Germany
Website
www.more3d.com
Product Features
Virtual Reality
Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping
Product Features
Virtual Reality
Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping