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Description
UNIGINE is a cutting-edge real-time 3D engine crafted for both enterprise users and technology aficionados, delivering stunningly realistic graphics and the ability to manage extensive virtual environments through its C++ and C# application programming interfaces. Designed with open-world features, the engine boasts innovative terrain technology that achieves remarkable detail, allowing for precision of up to 1 mm per pixel, in addition to enabling runtime changes and collaborative editing. It also accommodates 64-bit precision for coordinates, making it possible to create scenes that could encompass entire solar systems. UNIGINE offers three specialized SDK editions to cater to diverse requirements: the Sim SDK, which is perfect for simulation and training in vast planetary scenarios and immersive display configurations; the engineering SDK, which seamlessly integrates into enterprise solutions like digital twins, Building Information Modeling (BIM), and smart city initiatives, equipped with sophisticated GIS and CAD data management; and the Community SDK, aimed at tech enthusiasts who are venturing into game and VR development. As a versatile platform, UNIGINE empowers creators to push the boundaries of what is possible in virtual environments, thereby fostering innovation across various industries.
Description
Mechdyne’s getReal3D for Unity empowers users to effortlessly construct intricate worlds within a well-known game engine and engage with them in a virtual reality (VR) setting, including options like CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This innovative solution allows organizations to create tailored business experiences that cater specifically to their unique requirements. With getReal3D, users can develop content within an expansive VR display, immersing themselves in a life-sized environment that enhances realism. The installation and configuration of getReal3D across multiple screens, managed by a network of PCs, is straightforward and user-friendly. Additionally, its support for 3D stereo and motion tracking facilitates extended periods of engagement in the VR space, thereby boosting productivity while minimizing motion sickness. Importantly, this immersive experience ensures that users feel a strong sense of presence, as they actively inhabit the VR world rather than merely observing it, which significantly enriches their interaction and engagement with the content. This approach not only enhances user experience but also promotes collaboration among team members who are navigating the same virtual landscape together.
API Access
Has API
API Access
Has API
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
UNIGINE
Founded
2005
Country
Lithuania
Website
unigine.com
Vendor Details
Company Name
Mechdyne Corporation
Founded
1996
Country
United States
Website
www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/
Product Features
Product Features
Virtual Reality
Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping