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Description
Recent advancements in text-based 3D object generation have yielded encouraging outcomes; however, leading methods generally need several GPU hours to create a single sample, which is a stark contrast to the latest generative image models capable of producing samples within seconds or minutes. In this study, we present a different approach to generating 3D objects that enables the creation of models in just 1-2 minutes using a single GPU. Our technique initiates by generating a synthetic view through a text-to-image diffusion model, followed by the development of a 3D point cloud using a second diffusion model that relies on the generated image for conditioning. Although our approach does not yet match the top-tier quality of existing methods, it offers a significantly faster sampling process, making it a valuable alternative for specific applications. Furthermore, we provide access to our pre-trained point cloud diffusion models, along with the evaluation code and additional models, available at this https URL. This contribution aims to facilitate further exploration and development in the realm of efficient 3D object generation.
Description
Text2Mesh generates intricate geometric and color details across various source meshes, guided by a specified text prompt. The results of our stylization process seamlessly integrate unique and seemingly unrelated text combinations, effectively capturing both overarching semantics and specific part-aware features. Our system, Text2Mesh, enhances a 3D mesh by predicting colors and local geometric intricacies that align with the desired text prompt. We adopt a disentangled representation of a 3D object, using a fixed mesh as content integrated with a learned neural network, which we refer to as the neural style field network. To alter the style, we compute a similarity score between the style-describing text prompt and the stylized mesh by leveraging CLIP's representational capabilities. What sets Text2Mesh apart is its independence from a pre-existing generative model or a specialized dataset of 3D meshes. Furthermore, it is capable of processing low-quality meshes, including those with non-manifold structures and arbitrary genus, without the need for UV parameterization, thus enhancing its versatility in various applications. This flexibility makes Text2Mesh a powerful tool for artists and developers looking to create stylized 3D models effortlessly.
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Deployment
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On-Premises
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iPhone App
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Linux
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Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
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Mac
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Linux
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Chromebook
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Online Support
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Live Rep (24/7)
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Online Support
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Types of Training
Training Docs
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Live Training (Online)
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In Person
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Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
OpenAI
Founded
2015
Country
United States
Website
openai.com/research/point-e
Vendor Details
Company Name
Text2Mesh
Website
threedle.github.io/text2mesh/