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Average Ratings 0 Ratings
Description
OctaneRender® stands out as the first and fastest unbiased GPU rendering engine in the world, known for its spectrally accurate results that surpass any other production renderer currently available. OTOY® is dedicated to pushing the boundaries of graphics technology through innovative machine learning enhancements, comprehensive out-of-core geometry support, and impressive speed improvements ranging from 10 to 100 times in the scene graph. The addition of RTX raytracing GPU hardware acceleration offers remarkable render speed boosts of 2 to 5 times when utilizing NVIDIA raytracing GPUs, supporting multiple GPUs for enhanced performance. These speed improvements are particularly noticeable in more intricate scenes and can be assessed using RTX OctaneBench®. Furthermore, the updated layered material system permits users to create complex materials composed of a base layer and up to eight additional layers stacked on top, enhancing creative possibilities. Additionally, the introduction of new nodes such as layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes enriches the toolset available for artists. This comprehensive update not only enhances the functionality but also significantly expands the creative potential within OctaneRender®.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Adobe After Effects
Yes
Apple iOS
No
AutoCAD
Yes
Blender
Yes
Cinema 4D
Yes
Drop & Render
Yes
ForRender
Yes
Inventor
Yes
Maya
Yes
Metal
No
Integrations
Adobe After Effects
No
Apple iOS
Yes
AutoCAD
No
Blender
No
Cinema 4D
No
Drop & Render
No
ForRender
No
Inventor
No
Maya
No
Metal
Yes
Pricing Details
€699 per month
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
Yes
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
otoy
Founded
2008
Country
United States
Website
home.otoy.com/render/octane-render/
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/