Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
NVIDIA Omniverse™ serves as a central hub that seamlessly integrates your current 3D workflows, transforming traditional linear pipelines into a dynamic, live-sync creation process that empowers you to design in unprecedented ways and at remarkable speeds. Observe how GeForce RTX 3D creators collaboratively produce an animated short through Omniverse Cloud, utilizing 3D assets from their preferred design and content creation software like Autodesk Maya, Adobe Substance Painter, Unreal Engine, and SideFX Houdini. With NVIDIA Omniverse, Sir Wade Neistadt, who engages with a diverse range of applications, can work without facing any bottlenecks. By combining the Omniverse Platform with an NVIDIA RTX™ A6000 equipped with NVIDIA Studio Drivers, he is able to, as he describes, “bring it all together, illuminate it, render it, and maintain everything in context using RTX rendering—all without the need to export data between applications, ensuring a seamless creative experience." This innovation not only enhances productivity but also fosters collaboration among creators, leading to richer and more intricate projects.
Description
Our GPU farm is made up of numerous standalone systems, each equipped with either two Nvidia GTX 1060, GTX 1070, or RTX 2060 Super GPUs, boasting 6GB or 8GB of VRAM. The GPU nodes are supported by 32 to 64GB of system memory. While exploring suitable render farm services, we took a closer look at the operations of other farms and identified numerous opportunities to enhance accessibility, affordability, and security throughout the rendering process. As a result, Pixel Plow emerged as our solution to deliver this experience in a straightforward and competitive manner. With a growing clientele spanning over 90 countries worldwide, Pixel Plow is rapidly establishing itself as a key player in the cloud rendering sector. Our instances of 3D Studio Max, Maya, Lightwave, Modo, Blender, and Terragen mirror the software you utilize on your own computer. When you send us a properly prepared scene file, it will produce an identical rendering to what you achieve locally, provided we support all the necessary software for your scene. This consistency ensures that our users can rely on Pixel Plow for their rendering needs without sacrificing quality or performance.
API Access
Has API
API Access
Has API
Integrations
Maya
Adobe After Effects
Azure Marketplace
Blender
Cinema 4D
Houdini
LightWave 3D
Linker Vision
MagiScan
Modo
Integrations
Maya
Adobe After Effects
Azure Marketplace
Blender
Cinema 4D
Houdini
LightWave 3D
Linker Vision
MagiScan
Modo
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$0.50 per GHz per hour
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
www.nvidia.com/en-us/omniverse/creators/
Vendor Details
Company Name
Pixel Plow
Country
United States
Website
www.pixelplow.net
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
Content Creation
Advertising Content Creation
Case Study Creation
Collaboration Tools
Content Calendar
Content Creator Marketplace
Content Curation
Content Planning
Content Topic Research
Create Reports
Marketing Content Creation
Quiz Creation
Sales Content Creation
Template Creation
User-Generated Content
Video Content Creation
Visual Content Creation
Written Content Creation