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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.

Description

Experience the power of real-time HD audio collaboration, allowing you to record, assess, and approve projects with anyone, no matter their location, by utilizing the leading technology in voice, music, and sound capture. When collaborating with creative professionals or talent globally feels as seamless as if they were right beside you, the potential for innovation becomes boundless. Source-Connect serves as your reliable backup for the unpredictable nature of internet connections. With its Auto-Restore feature, you can ensure your sessions remain smooth and uninterrupted, free from glitches and dropouts. Furthermore, the Auto-Replace functionality allows for the effortless integration of original PCM audio back into your recordings, making the process simpler than ever. Whether you're working with mono voice tracks, stereo mixes, or multi-channel music and effects, you can depend on high-definition audio and incredibly low latency, made possible by our advanced Fraunhofer AAC codecs. Additionally, synchronize remote performances with local tracks in real time using Remote Transport Sync (RTS), which accommodates mono, stereo, and surround setups. This solution is ideal for a variety of applications, including ADR, overdubbing, and review and approval processes, ensuring that every project achieves professional-quality results. Collaborate with confidence and elevate your audio productions to new heights.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

.NET Yes 
Android Yes 
Apple iOS Yes 
Apple iPadOS Yes 
C# Yes 
Rider Yes 
Ubuntu Yes 
Visual Studio Yes 
Visual Studio Code Yes 
Windows 11 Yes 

Integrations

.NET No 
Android No 
Apple iOS No 
Apple iPadOS No 
C# No 
Rider No 
Ubuntu No 
Visual Studio No 
Visual Studio Code No 
Windows 11 No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

$35 per month
Free Trial Yes 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs No 
Webinars Yes 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

MonoGame

Founded

2009

Country

United States

Website

monogame.net

Vendor Details

Company Name

Source Elements

Founded

2010

Country

United States

Website

www.source-elements.com/products/source-connect/

Product Features

Product Features

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