Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
Description
Experience the power of real-time HD audio collaboration, allowing you to record, assess, and approve projects with anyone, no matter their location, by utilizing the leading technology in voice, music, and sound capture. When collaborating with creative professionals or talent globally feels as seamless as if they were right beside you, the potential for innovation becomes boundless. Source-Connect serves as your reliable backup for the unpredictable nature of internet connections. With its Auto-Restore feature, you can ensure your sessions remain smooth and uninterrupted, free from glitches and dropouts. Furthermore, the Auto-Replace functionality allows for the effortless integration of original PCM audio back into your recordings, making the process simpler than ever. Whether you're working with mono voice tracks, stereo mixes, or multi-channel music and effects, you can depend on high-definition audio and incredibly low latency, made possible by our advanced Fraunhofer AAC codecs. Additionally, synchronize remote performances with local tracks in real time using Remote Transport Sync (RTS), which accommodates mono, stereo, and surround setups. This solution is ideal for a variety of applications, including ADR, overdubbing, and review and approval processes, ensuring that every project achieves professional-quality results. Collaborate with confidence and elevate your audio productions to new heights.
API Access
Has API
Yes
API Access
Has API
No
Integrations
.NET
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
Rider
Yes
Ubuntu
Yes
Visual Studio
Yes
Visual Studio Code
Yes
Windows 11
Yes
Integrations
.NET
No
Android
No
Apple iOS
No
Apple iPadOS
No
C#
No
Rider
No
Ubuntu
No
Visual Studio
No
Visual Studio Code
No
Windows 11
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
$35 per month
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
No
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Vendor Details
Company Name
Source Elements
Founded
2010
Country
United States
Website
www.source-elements.com/products/source-connect/