Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Modo is an advanced 3D modeling and rendering platform specifically crafted to assist businesses in producing 3D designs while managing UV mapping and texturing processes. This robust toolset enables artists to animate, model, texture, and render with unparalleled flexibility, allowing for the seamless exploration and realization of creative visions. Modo® serves as your gateway to artistic discovery, equipped with features like rapid direct modeling, adaptable procedural modeling, the innovative MeshFusion Boolean toolset, and integrated sculpting capabilities, all harmonizing to create an unmatched modeling experience. By utilizing Modo’s user-friendly tools, you can escape the restrictions that stifle creativity, letting you concentrate on your artistic process rather than technical details. Whether you're shaping basic forms or crafting intricate designs, Modo empowers you to prioritize creation over construction. Moreover, the versatile tool assembly system allows you to build a customized collection of specialized tools by merging various operations, enhancing your workflow. With Modo, every task becomes simpler, enabling you to continuously uncover and implement new efficiencies in your projects while elevating your artistic capabilities.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
Conductor
Copernicus Computing
ForRender
GarageFarm
Gideros
Google Chrome
HitFilm
Junos Traffic Vision
ML Console
Microsoft 365
Integrations
Conductor
Copernicus Computing
ForRender
GarageFarm
Gideros
Google Chrome
HitFilm
Junos Traffic Vision
ML Console
Microsoft 365
Pricing Details
$65 per month
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Foundry
Founded
1996
Country
United Kingdom
Website
www.foundry.com
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
CAD
2 1/2-Axis Milling
2D Drawing
3-Axis Milling
3D Modeling
4-Axis Milling
5-Axis Milling
Civil
Collaboration
Database Connectivity
Design Analysis
Design Export
Document Management
Electrical
Hole Making
Mechanical
Mechatronics
Presentation Tools
Simulate Cycles
Spiral Output
Structural Engineering
Toolpath Simulation
User Defined Cycles