Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Introducing the ultimate developer platform for AI characters, which offers a comprehensive solution that surpasses traditional large language models (LLMs) by incorporating configurable safety features, knowledge bases, memory capabilities, narrative management, and multimodal functionality. Create characters with unique personalities and situational awareness that adhere to specific themes or branding guidelines. Designed for effortless integration into real-time applications, the platform is optimized for both scalability and performance, ensuring smooth operation. Inworld specializes in providing low-latency interactions that adapt to the demands of your application, while orchestrating across multiple LLMs to enhance the quality of interactions while reducing both inference time and costs. Each interaction is contextually aware, ensuring that models are responsive to their environment. You can implement custom knowledge, safety measures, and narrative management tools to maintain the integrity of your AI's character, whether it is in-world or aligned with brand identity. By prioritizing personality in AI design, our multimodal system captures the breadth of human expression, making interactions more engaging and authentic. This innovative approach not only elevates the user experience but also redefines the potential of AI character development.
Description
Klique is a vendor-agnostic enterprise AI control plane designed to manage how AI requests, models, workloads, and compute resources are routed and governed. Its Smart Routing engine sends individual AI requests to suitable models based on policy, cost, latency, and data sensitivity while routing larger workloads according to infrastructure capacity, locality, and price. The platform can work with internal models, open-source models, hosted APIs from providers such as OpenAI and Anthropic, and AI workloads running across private or public infrastructure. AI Service Management turns model endpoints into governed services with centralized token budgets, spend limits, quotas, virtual keys, identity controls, and audit trails. These policies can be applied consistently across human users, software agents, development tools, teams, and projects. Klique’s GPU Orchestration engine pools GPUs, CPUs, and cloud resources so organizations can allocate compute using fractional sharing, quotas, and priority scheduling. It supports use cases including application inference, model training, data processing, research workloads, and production model serving. Klique can be deployed on-premises, in air-gapped environments, across major cloud providers, or in hybrid architectures while maintaining the same governance and visibility model. The platform is intended for enterprises, AI teams, IT organizations, research groups, and regulated environments that need centralized control over AI infrastructure, usage, and spending.
API Access
Has API
API Access
Has API
Integrations
Dialogflow
Dograh
Inworld TTS
JavaScript
Minecraft: Education Edition
Node.js
Roblox
Unity
Unreal Engine
ZOOOP
Integrations
Dialogflow
Dograh
Inworld TTS
JavaScript
Minecraft: Education Edition
Node.js
Roblox
Unity
Unreal Engine
ZOOOP
Pricing Details
$20 per month
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Inworld
Country
United States
Website
inworld.ai/
Vendor Details
Company Name
Klique
Website
klique.ai/
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce