Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
The enhanced Haaze v2 by Klevgrand offers a sophisticated approach to managing stereo width and spatially positioning sounds within a stereo mix. Traditional left-right panning often falls short of mimicking real-world acoustics, which becomes evident when attempting to place a mono sound seamlessly in a stereo environment, particularly when using headphones, as the outcome tends to sound overly "mono." The Haaze plugin enhances audio positioning, making it feel more intuitive and enjoyable for listeners. It achieves this by dividing the audio signal into 16 distinct frequency bands, allowing users to delay the left or right signal within each band to create an effect that tricks the listener into perceiving sound from the direction of the signal that arrives first. Additionally, users can pan sounds left or right and alter the overall width of each band, such as keeping lower frequencies more centered while allowing higher frequencies to spread wider. Haaze is also capable of diffusing a mono signal, broadening its spatial presence. If this concept appears intricate, it ultimately leads to a richer listening experience.
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
API Access
Has API
No
API Access
Has API
Yes
Integrations
.NET
No
Android
No
Apple iOS
No
Apple iPadOS
No
C#
No
Rider
No
Ubuntu
No
Visual Studio
No
Visual Studio Code
No
Windows 11
No
Integrations
.NET
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
Rider
Yes
Ubuntu
Yes
Visual Studio
Yes
Visual Studio Code
Yes
Windows 11
Yes
Pricing Details
$59.99 one-time payment
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Kleverb
Country
Sweeden
Website
klevgrand.se/products/haaze
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net