Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Godot offers an extensive array of essential tools, allowing you to concentrate solely on developing your game without having to start from scratch. This engine is entirely free and open-source, distributed under the highly flexible MIT license, meaning there are no hidden fees or royalties—your game, including every line of engine code, remains entirely yours. With a multitude of nodes available, Godot simplifies game design significantly, and you have the option to create custom nodes for specialized behaviors, editors, and additional functionality. Its adaptable scene system enables you to build complex node structures with features like instancing and inheritance. The visual editor is equipped with a comprehensive set of tools, all presented in an aesthetically pleasing and intuitive context-sensitive UI. This user-friendly content creation pipeline caters to artists, level designers, animators, and various other roles, ensuring collaboration is seamless. Moreover, the persistent live editing feature guarantees that changes are preserved even after you stop the game, and it is fully compatible with mobile platforms. Additionally, the powerful tool system allows you to easily develop personalized tools to enhance your workflow, making Godot not just a game engine, but a complete solution for game development.
Description
SpeedTree is an acclaimed modeling and animation suite recognized with both Emmy and Academy Awards, specifically designed for generating trees and plants utilized in film and television productions. It stands as the industry benchmark for 3D vegetation modeling in the gaming sector. The software package comprises the SpeedTree Modeler, Compiler, and a complete source SDK, along with subscription integrations for top-tier and innovative game engines. The product SpeedTree for Games has garnered awards as a 3D procedural vegetation middleware, featuring enhanced artistic controls for developers. It comes equipped with a Modeler, Compiler, an extensive Tree Library, and a full-source SDK. Noteworthy improvements in performance include quicker instance paging, consistent buffer updates, and optimized shaders. Additionally, SpeedTree Cinema is a distinguished 3D modeling suite that empowers users to create, texture, and animate a variety of stylized and photorealistic vegetation for visual effects, architectural visualization, or matte paintings. Users can model and shape any type of vegetation by leveraging a blend of procedural techniques and precise artistic controls, ensuring flexibility and creativity in their designs. This versatility makes SpeedTree a favorite among professionals in various creative industries.
API Access
Has API
API Access
Has API
Integrations
Avoyd
Backtrace
Cartwheel
GitHub
Microsoft 365
Nakama
Unity
iProov
Integrations
Avoyd
Backtrace
Cartwheel
GitHub
Microsoft 365
Nakama
Unity
iProov
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Godot
Founded
2007
Country
United States
Website
godotengine.org
Vendor Details
Company Name
IDV
Country
United States
Website
www.speedtree.com
Product Features
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce