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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Gideros is an open-source and free framework designed for cross-platform game development, allowing developers to craft high-performance 2D games using the Lua programming language. It streamlines the testing process on actual devices via Wi-Fi, removing the need for time-consuming export or deployment steps. Constructed with C/C++ and OpenGL, Gideros guarantees that games operate at native speeds, maximizing the potential of both CPUs and GPUs. The framework is easily extensible through plugins, which enable developers to incorporate pre-existing code written in C, C++, Java, or Objective-C, and connect it to Lua seamlessly. Gideros features its own class system aligned with standard object-oriented programming conventions, promoting clean, modular, and reusable code. The all-encompassing development environment consists of a lightweight IDE, players compatible with desktops and devices, as well as tools for texture packing and font creation. Gideros is compatible with various platforms, such as Windows, macOS, Linux, iOS, Android, and HTML5, ensuring that developers can reach a broad audience with their games. This versatility makes Gideros an appealing choice for indie developers and small studios aiming to produce engaging gaming experiences.

Description

MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Android
Apple iOS
Apple iPadOS
Ubuntu
Windows 11
.NET
C
C#
C++
HTML
Java
Lua
Objective-C
Quest for Business
Rider
Visual Studio
Visual Studio Code
WebAssembly
WebGL

Integrations

Android
Apple iOS
Apple iPadOS
Ubuntu
Windows 11
.NET
C
C#
C++
HTML
Java
Lua
Objective-C
Quest for Business
Rider
Visual Studio
Visual Studio Code
WebAssembly
WebGL

Pricing Details

Free
Free Trial
Free Version

Pricing Details

Free
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Gideros

Website

www.gideros.rocks/

Vendor Details

Company Name

MonoGame

Founded

2009

Country

United States

Website

monogame.net

Product Features

Product Features

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